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Artemoose Games

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A member registered Apr 09, 2023 · View creator page →

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Intro made me actually lol. His falling animation really resonated with how I feel, generally. All in all fun little adventure. I may have clicked too quickly at the very end and the text overwrote so I couldn't read it, so drop me a spoiler with what I missed :D

Very fun! Building the levels out with the progression of losing abilities is tricky for a jam, but you made it work. Also the enemies were very cute (even if scary). Great entry, thanks!

Really liked this one, and I loved the title screen! Music was super catchy and the inevitability of breaking down fit the theme. Good job!

Way to add the intro cut scene slides in a jam! Couldn't get far w/o left handed support, but what I played was good fun. Lots of chaos.

Such a pretty game! Could've been a bit more forgiving, though. I got stuck on a branch more than halfway through and got rained on, starting over without checkpoints or similar was rough. Well done though!

Not being able to see the whole board at once adds an interesting dynamic to the game. Good take on a classic.

Nice and simple, and the cover art is great!

Maybe I'm terrible at platformers, but I had a bit of trouble with the wall jumping. Still a smooth and juicy game, just that one bit made it tough for me. Good stuff nonetheless!

Took 40+ tries to even get a 3 streak, those "???" events are brutal lol. Fun entry though, nice catchy music and super simple! Seems like not every round is winnable, but you mention it being tough to make a strategy game, so I feel that. Good stuff!

Super fun! Took an embarrassing number of tries to win with the Warlock, but got there in the end :D Great entry!

Very cute game. Took me a few tries to figure out, but got it all clean!

Loved the art style! A little tough to play lefty, but I could make it work. Looks like a lot of time and polish went into this entry, good job!

Fun little platformer, nice job keeping it one bit and juicy!

Graphics are quick to swap out, level design not so much, heh. Good prioritization!

Would be a nice addicting little mobile game, the way it's designed :D Managed 1640 on my first go, and I enjoyed it the whole time. Thanks for submitting!

Ahh, a familiar mechanic! But very well executed! This was really good fun, really enjoyed the puzzle design and the overall concept. Aesthetic was also very fun. Across the board excellent job! You'll get the next one in 3 hours :D

The sound was so satisfying! And a quick restart mechanic was crucial as I was quite bad at it... But got to the end, and had a good time getting there! Great job

Love a game with one button. Manual level design is tough with 3 hours, but you did a good job with it! Managed to win on the first go, but chalking it up to beginner's luck. Thanks for submitting!

123 doesn't feel like a bad score considering it's tough for this lefty to play with WASD :D Great entry!

Good idea! Had a bit of trouble with bouncing off walls behaving a little unexpectedly, but I liked the idea! Thanks for submitting :D

Fun little game. Still a solid performance for 7 or 8 hours of time spent!

Yeah WASD support apparently snuck past us :D Thanks for giving it a go anyway!

Simple and fun, exactly what you want in a 3 hour jam. Great job!

Thanks! Really glad you enjoyed it.

Thanks! We are really happy that folks appreciate where that mechanic could go in a puzzler like this, even though we didn't have time to take full advantage of it in the 3 hours! 

We'd love your feedback! https://itch.io/jam/go-godot-jam-4/rate/2069699

Thanks so much! You learn to love the Cardinal (you do not, it's lies).

Thanks for playing! I think a more fleshed-out version could definitely have an indicator (maybe some approaching footsteps, similar off-screen creepy sounds) based on your likelihood of getting caught in a given room. That's really useful feedback for if we plan to clean it up some!

Thanks so much! We really had fun with the Cardinal, in particular :D Thanks for the kind words. Your entry definitely gives us something to aim for in future jams!

Yeah as the developer who did much of the coding, I can say that my musically-inclined counterpart would have vetoed any attempt my rhythm-challenged self made to match those to the music, hah Our original idea involved a rhythm mechanic though, I just opted for "flail at the buttons" instead :D Thanks so much for playing! Hope you enjoyed your shenanigans.

Thank you thank you!

Thanks a lot! Gotta represent those chunky pixel games :D Appreciate you playing!

We may have overindexed on readability and made the font size too large, heh. Thanks for the feedback, and thanks for giving it a try!

As someone working in the tech sector, this cuts deeeeep lol. Kinda wish they'd just toss us into an abyss like this though :D Nah this was a really fun entry. Several times gasping at the ethereal Lore Janitor trying to catch me tossing an exec into the abyss... Thanks for submitting!

Some small part of me feels like you and I are roughly the same age lol. Very nostalgic feeling, super simple, and I really enjoyed the customized dialog for the stuff you added to the box (even if it was only made to feel that way, if so you did a good job!).

Super clean! What nodes did you use for the leaves, out of curiosity? Echoing the crowd, the game looks and feels great! A bit frustrating for me at times, but if I put in the time to practice I'd get better... Maybe :D Thanks for submitting, this was good fun!

I scored much more sentimentality than utility, which is a surprise for me, considering I carried the graphics card box to the end... I might have needed it for the warranty! Only piece of feedback is I had a rough time seeing the x's in some places, but I'm pretty colorblind so there's that. Fun little game though!

Got on a little run there and made it to 6056, happy with that! Fun game, definitely has addicting qualities :D Thanks for submitting!

A wink? From MY god?? Too kind! Bouncing arrows might need a nerf, but a game jam game that makes the player think about builds and consider playing through a few times isn't easy to come by. Well done!

Great entry! Definitely dug the theme, and you wrapped a nice simple game around it. Had some WarioWare energy with a few of those quick minigames coupled with the timer :D Thanks for submitting!