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A jam submission

Ice Melt (Trijam #240)View game page

Can you get the ice into your glass?
Submitted by J.Anthracite — 2 days, 7 hours before the deadline
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Ice Melt (Trijam #240)'s itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#14.2224.222
How well does the game fit the themes?#14.6674.667
Audio#14.2224.222
How much do you enjoy the game overall?#24.2224.222
Overall#24.2674.267
Visuals#64.0004.000

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3.5 Hours

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Comments

Submitted

The sound was so satisfying! And a quick restart mechanic was crucial as I was quite bad at it... But got to the end, and had a good time getting there! Great job

Submitted

A game with cool sliding ice cube mechanic ? Reminds me something! haha

I absolutely LOVED the game, it's so satisfying OMG.

Now you need to do MOAR LEVEL!!!! I NEED MOAR!!!!!!!

Developer(+1)

I also got deja vu, but we still ended up being different lol! Thanks, and I might just add more!

Submitted

Way too eepy for an actual comment, but

0% flaws, 100% enjoyable and polished!

Great job!

Developer(+1)

Thanks! Oh and just make sure to sleep near the fire, it’s afraid of it after all!

Submitted

I think this is the best mechanic I've seen this jam, good job! Enjoyed it till the end, would love more levels :)

Developer

I’m still thinking up new mechanics I could add, so I might just do that! Thanks for playing!

Submitted

Pretty cool game! Like the sound effects!

Developer

Thanks! The sliding sound is just a cut loop of running my finger across my mouse pad and the glass was well, throwing an ice cube into a glass lol.

Submitted

One of the best entry I played yet, This one checks all the boxes ! It's always nice to see some physics stuff in trijam games.

Developer

Thanks! Physics can be a nice way to have interesting mechanics with less time lol

Submitted

I enjoyed this, though the amount of precision required made it feel a bit random, and it was hard to tell whether I was switching too early or too late; I wonder if it would help to have a timeline with marks for when you switched in your last attempt? That might make it easier for the player to tell whether they're making wrong choices, or whether they're clicking at the wrong time.

Overall, though, it works well and the communication of the current level state is good and clear. Good entry!

Developer

Interesting idea, Thanks for giving it a play!

Submitted

very nice gameplay, though the last platform on the first level was hard to do the first time

Developer(+1)

I would have like to reorder the levels to difficulty but decided not to for time, thanks for playing!

Submitted

Very cool game !

Developer

:) I appreciate it!

Submitted(+1)

Really nice and elegant idea!
Would love to see more levels, actually.

Developer

I’m pretty tempted to expand it

Submitted

Excellent!

Developer

I’m glad you liked it!

Submitted

Really well done !

Developer

Thanks!