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A jam submission

The Royal GuardView game page

A Royal TriJam #185 Entry
Submitted by Drentsoft Games (@DrentsoftGames) — 4 hours, 46 minutes before the deadline
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The Royal Guard's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#43.3643.364
How much do you enjoy the game overall?#72.9092.909
How well does the game fit the themes?#73.8183.818
Overall#73.0733.073
Gameplay#82.7272.727
Visuals#102.5452.545

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
~6 hours :(

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Comments

(+1)

can you please make an updated version that fixes the fail state stuff cuz it would be fun if the game functioned  :3

(+1)

good idea but too random

Deleted post
Developer(+1)

Thanks :) I had hoped to make it a bit easier. Unfortunately luck was always going to be a big part of the jam version but I would like to see if I can make it less luck based at some point. :)

Yeah, Godot is my jam xD

Submitted

Nice game, the idea is cool! But I don't really know how to recognize exactly the king. And why do you have 2 cards per turn?

Developer(+1)

Thanks, I think two cards is a hold over from when it was going to be a different game without the questions.

Submitted

It's nice take on this type of games. I find it fun and I would definitely play it from time to time. I found little bug where you can ask more than 2 question if you ask 2 and then press questions again you can ask 3rd and 4th question. Music takes me places :) 

Submitted

Tough game but I really enjoyed it! Impressive considering the time it took you! Love the sounds!

Submitted

Wow… it’s really very hard - based on only two questions, but at least some seem to be lying… always :)

Very interesting concept - could be the base for some mobile game or a minigame in a bigger project. You should hold on to that idea - it’s a good base!

Submitted(+1)

Intriguing idea, but I couldn't tell good and bad guys apart and ended up jailing royals left and right :'D

Developer(+1)

Oh no! Maybe I should have inverted the chance of them making a mistake to make it easier to sniff out the enemies xD

Submitted

Very cool concept! Just wish it was less luck-based and instead incentivized more "detective-work", but I understand the limitations of the short dev time.  Also love the voiceover!

Submitted(+1)

Nice Game and all but its kinda super hard :)

Developer(+1)

Oh yeah, it's suuuuper hard. I was hoping to try and make it a bit easier but it was getting on to 5AM by the time I'd got it to a somewhat submit-able state 😅

Submitted(+1)

Still very good Nice work