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A jam submission

Queen's GambitView game page

Protect the King from onslaught of evil chess pieces in this small game made for Trijam.
Submitted by n_nexy (@n_n3xy) — 1 day, 15 hours before the deadline
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Queen's Gambit's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#14.0004.000
How well does the game fit the themes?#14.6004.600
Overall#23.9603.960
How much do you enjoy the game overall?#23.9003.900
Audio#33.5003.500
Gameplay#33.8003.800

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
Around 4 hours.

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Comments

good could use some complexity

Submitted(+1)

Really cool idea! My only thought was it felt a bit weird grabbing and dragging from the queen but I guess it adds to the challenge because you have to chase her rather than just clicking a point on the board to mark a target. The art is really nice and the animations are satisfying.

Developer(+1)

Thanks for the review! If I ever revisit the game I'll definitely tackle the controls. Dragging the Queen on later waves can be quite a chore. It'll probably be more fun to just click instead of drag as you've mentioned.

Deleted post
Developer(+1)

Thanks so much! I'm considering making it into a full-fledged game. I had an idea of adding different enemy pieces that have their own movement patterns such as knigths and bishops but was short on time.

Submitted(+1)

Certainly of the best game of this game jam!🤩
The movement mechanics are original and fluid.
Graphics are awesome, how did you make the assets? Do you use filters?

Developer(+1)

Hey, thanks so much for the review! I've actually created all art as pixel art and then applied xBR scaling to achieve the final visual effect :)

Submitted(+2)

Wow great job, solid effort in the time provided. Love the pixel art!

Developer

Thanks stiggzz22!

Submitted(+2)

You deserve a good rating for this! Excellent music! Satisfying gameplay, once i recognized, that i can mass-murder the pawn by drawing a longer lane.

130 points in first try, 146 in second. You did well in this one! So far, one of my favs this week.

From the UI part, I think the font is a suboptimal choice, it’s hard to read.

Developer(+1)

Thanks Grisgram, glad you've enjoyed it! The music is actually the only thing I didn't make (the credits for the creator are on the game's page). I think you are right about the font - I actually made the entire game in pixel art and as such the font was readable, but last minute I've decided to apply xBR scaling to the game which, although made the game look better, it messed up with the readability of the font, and there was no time to improve it... oh, well.

Submitted(+2)

Nice one! Moving around felt satisfying, altough rapid dragging motion makes my hand hurt... It would be easier to just click where you want to go (but might need something to balance it out). Visual style felt interesting, it looked like pixel art upscaled with something like 2xSal.

Developer(+1)

Good eye!  -It's  actually pixel art but with xBR upscale algorithm applied.
Yeah, the game is pretty bad for the wrist in the later waves, didn't have enough time to properly test it but will keep that in mind in case I ever decide to revisit it later down the line.

Submitted(+2)

Thats a nice game Right there similar to my idea in a way tho 

i really like the art Style its super nice, and i found smth  when the song ends its not playing again so maybe make it a loop? 

Developer (1 edit) (+1)

Hey, thanks! Yeah, I've noticed the issue with the music, but was short on time to fix it :q
I've played/rated your game - and yeah, we seemed to have been going for the similar idea - great minds think alike

Submitted(+1)

Yea Yea Thanks Hope You Liked It U Can Fix THe Music Thingy and say In The Description (Update Fixed the music Bug)

it will not count as out of the 3 hours limit

Gl

(+2)

I love the graphics style! The game is really polished and lots of fun!

Developer

Thank you so much!