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A jam submission

You went skiing, but you lost controlView game page

Reach a highscore by clearing gaps
Submitted by greenpixels_ (@greenpixels_) — 16 hours, 41 minutes before the deadline
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You went skiing, but you lost control's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#24.4174.417
Audio#83.9173.917
How much do you enjoy the game overall?#83.8333.833
Overall#93.8333.833
Gameplay#143.5833.583
How well does the game fit the themes?#283.4173.417

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 hours and 30 minutes (Team Size 3)

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Comments

Submitted(+1)

I played your game on my stream Check out https://www.twitch.tv/scalphamission!

Submitted

Played on stream here: https://www.twitch.tv/asfunasfun

Nice job! I started to get the hang of it after awhile. The big score in the BG is a nice idea IMO.

Submitted(+1)

Great game - really a well polished experience although I wish I could control the rock rotation a little bit better :( . It really shows how much you can get done with a team with 3 hours each. Very nice. A bit sad that you went over 3 hours, else this would have very good chances to get 1st place I guess.

Submitted(+1)

745! Really fun game! I didn't experience any bugs. The art / sound (music especially) was great!

Submitted(+1)

253 was the highest score I got! Its so satisfying to get a big jump! But then I always ended up falling into the next big hole so small jumps seemed like the way to go.  Love the pixel art and music! I kinda like the Score being big in the middle too. Great job!

Submitted(+1)

The art direction on this game is amazing. Simply astounding! The cool color palette with the splashes of orangish yellow and red really capture the feeling of the crispness of winter. Your gameplay is solid, although I had a hard time launching rocks at any angle but one. The music is perhaps a little repetitive, but I'm not going to mark you down for it :)

All in all, a masterful, cohesive blend of core mechanic, excellent graphics, nice sound design, and good programming. I expect great things from you in the future! Keep on doing what you do, please!!

Developer

Thank you, dreamsprite. Much appreciate the feedback!

(1 edit) (+1)

Oh boy! I love playing games!

I think I found my new favorite from this trijam! It all comes down to knowledge! 4 stars all around for a game that was made in less than 4 hours! 

The idea of playing as a rock trying to save an absolute idiot from falling to their death is pretty funny, but the rock is also rotating so not every rock you throw is going to work. You need to time it so you get the maximum distance with your jump and can clear the ledges. The audio is also really good, and the visuals are goofy to match the mood of a game about an utter idiot. 

-R.C. from Duppy Games

Developer

Thank you R.C. - glad you liked the game!
Wonderful description of the game. :D

Submitted(+1)

Loved the art, music, and sfx! The rock mechanic was tricky but rewarding. The game ran smoothly but sometimes the character got stuck inside the chasm. Idk if the game crashed or if it just needed to be reset. Amazing job for 3 hours and 30 minutes. Does that mean that each of your worked 3:30 or collectively? You can qualify for the 3 hour limit if each of you worked up to 3 hours.

Developer(+1)

Hey JeffCube, thank you - glad you liked it!
Yea, the game crashes when throwing a stone when inside a chasm. Throwing a stone inside of a cliff object spawns another stone which collides with the cliff which spawns another stone and so on ... A little bug I didn't get to fix.

We all started together at 2pm on saturday and ended at 5:30 - so 3 hours 30 minutes. At least that is how I understood it.

Even if the hours were counted individually, I took 3h 30 min for programming since Game Maker 2 had issues when compiling to Web that it didn't have when I compiled to windows. Nontheless we're really happy with the result.