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A jam submission

Empty WorldView game page

A game loosely based on a story with the same name as the theme of the jam
Submitted by Jellybean (@JGriffithsDev) — 3 hours, 34 minutes before the deadline
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Empty World's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#33.6803.680
How well does the game fit the themes?#34.1004.100
Visuals#43.9003.900
How much do you enjoy the game overall?#53.7003.700
Gameplay#73.7003.700
Audio#143.0003.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 Hours, I ran out of time and didn't quite finish it.

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Comments

Submitted(+1)

That was so cool ! Really great mood !

Submitted(+1)

I actually enjoyed it even without the rest of the features you wanted to implement. Nice visual theme and concept.

A enjoyable ride.

Submitted(+1)

I like the concept and if you play only once it doesn't really matter that it is not fully fledged out. Nonetheless I'm curious how version with obstacles and consequences would play.

Submitted(+1)

the aesthetics that the game passes is very good

Submitted(+1)

I like the choices, it's an interesting idea to have the context and narrative be up to the player.
If you were to add other mechanisms or narrative components, those choices could take on further meaning.

Submitted(+1)

This fits the theme really well. I know how frustrating it is to get within striking distance of completing a game and not being able to finish. I would encourage you to keep doing Trijams and game jams in general. Don't give up!

Submitted(+1)

I kinda like that bug where you can keep driving when the fuel is empty but the camera stops moving. The fortune cookie says: "Even if you lose sight of your goals you might find new motivation (fuel) if you keep moving on"

I really like the aesthetics and the slow pace. I think just adding enemies would have made it kind of generic - maybe you can find another way to make it more engaging then just "stuff that smashes your face in".

Good job!

Developer(+1)

You're totally right, rocks was only a meant to be a quick add so I could keep the dev under 3 hours. If I do re-visit this there's way cooler things I can add. thanks for the feedback

(+1)

cool