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A jam submission

Grand Fairy SidestoryView game page

The fairies of light go and blow up Cirno's house again
Submitted by Pooce — 1 day, 45 minutes before the deadline
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Grand Fairy Sidestory's itch.io page

Results

CriteriaRankScore*Raw Score
Story / Writing#252.9703.360
Challenge#362.9343.320
Overall#403.0053.400
Gameplay#402.8993.280
Audio / Music#422.4042.720
Visuals#462.8993.280
Concept#502.8283.200
Use of Theme#502.6523.000

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
Pooce

Streaming Permission

Yes

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Comments

Jam Host

Props for wrangling the 3D rpgmaker plugin!
Surprisingly featured combat for a jam rpg, I haven't played much Etrian but this seems like a nice slice of it for a 3 day window. I also appreciate the map because I got destroyed my first time and then proceeded to arm Star Sapphire with A Gun and return the favor to Cirno

Not a huge fan of traditional turn-based combat, but in this case I can say that it helps necessitate efficient maze exploration, or something like that...

I really enjoyed the maze-navigating aspect, including the limited camera-turning. I don't know if it was a limitation but I found it cozy/nostalgic. Great jam experience overall. Well done!

Submitted

A really novel little etrian odyssey remake. I really like how none of the fairies are power houses on their own, meaning you have to work with their buffs and debuffs as a team to win. 

Submitted

The controls feel nice, the combat is great, and I like the visuals. The battle theme goes hard, and as others have mentioned, the debuffing spells felt useless due to them not working. Otherwise, a fun little game that I would highly recommend. 

Pretty awesome little adventure, even more so after you ironed out the major bugs.

Yes, I did replay it for a second time. Really wish the stat debuffs like Star's Analyze and Luna's Deafen actually worked all the time, because they just fail on the major enemies, and there's just too little point in doing it on the small fry encounters.

The design is surprisingly deep in a good way. The 3 protags all have their clear roles (and stats) and their team synergy is quite apparent. I'm ordinarily not a big fan of RPGs but I quite liked this one.

Submitted

I appreciate the map being bundled alongside the game, saves a lot of time and prevents you from getting lost!

The presentation is fine (damn you really pulling out the rock guitars for the OST huh) and the gameplay is also pretty neat, though I felt like the Deafen/Analyse skills were kind of useless as they're unusable on the Lunatic Fairy and Boss (the two strong foes you'll probably need to debuff)? Strange Concoction was hilarious though, I managed to poison, blind and confuse Cirno first turn and then went absolutely ham from there. 

Encounter rate may be a little bit high, though I guess that's just because I tried to find all the chests! Oh, and shortcuts don't seem to actually work?

It's a good game overall! Good work!

Submitted

This game reminds me of Etrian Oddisey, it's a short turn-based rpg game, it has some nice features that i appreciated, props to Star Sapphire for carrying my run, Cirno was a little bit of a pushover. I think i saw some bugs though like the shield status effect lasting really long time after some battles and i couldn't get into the secret room for some reason. Overall i really enjoyed it.

Submitted

Had no idea RPG Maker had 3D stuff. Fun game with a few nice places to use strategy. Awesome ending too.

Submitted

It's an RPG Maker game, about 3 fairies go into a 3D maze and their goal is to blow Cirno's house again.

I like the simulated 3D environment, looks really interesting and enhances the game feel.

The gameplay itself is okay, and the dev also gives you a map in an image form, that's nice.

Congrats on completing the game in time by the way!