Play game
Timestream's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #2 | 4.083 | 4.083 |
Technical Implementation | #3 | 4.083 | 4.083 |
Fun/Design | #4 | 3.917 | 3.917 |
Overall | #5 | 3.850 | 3.850 |
Graphics/Animation | #12 | 3.833 | 3.833 |
Music/Sound | #15 | 3.333 | 3.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
Did you include an in-game time limitation?
Yes
Team Size
Pair (2)
What main engine/tool/language did you use to construct the game?
Unity
How does your game apply the optional theme?
Timestream is broken, and therefore you have limited time.
Which diversifiers did you use, if any?
By the Hand, My Own Noise
Leave a comment
Log in with itch.io to leave a comment.
Comments
Smart game!
I love puzzle games, and this one is great! It gets complicated very quickly and requires a lot of thought!
Perhaps a change of colors or shades (lighter, darker) would make it possible to see things a little more clearly. Just a suggestion.
The execution is nice.
Good job ! Well done !
Very clever game! I included it in my Time Jam compilation video series, if you’d like to take a look. :)
That was so cool ! The visual were really pretty, i love hand drawn game like that, really original ! Same goes for the noises, unlike another comment, i relly liked the movement noises, it was so funny and really clever ! I also liked how i understood the puzzle easily as the levels went on, and the satisfaction of ffiguring out what to do. Very great job !!
I liked the time travel back and forth. Was neat to see how stuff was affected and moving became easier. Would love to see some longer and more difficult puzzles. Only thing I didn't like was the movement noise being so intrusive. I would want noises you hear all the time to be quieter and less distinctive, almost background. Pretty cool that you went for 2 diversifiers though. Over all I think this game is definitely worth working on further!
Great concept!
The visuals are okay, but making the "past and future" versions of the level overlapping and semi transparent can make things a bit confusing and oversaturated. I'm not sure how to help it, maybe putting only the silhouette of the past, making the future semi transparent, showing only the mearest past and future, and distantiate them a bit more...?
Anyways, I liked it and I wonder how the game may be in the future...
I want to experiment with this a little bit more. Using silhouettes is good idea and should help at least a little bit :)
Thanks for your feedback and idea.
Fun game and cool puzzles. Hoping to see more of this project!
Very original concept and cool take on the theme! Graphicallly it is a bit messy and this makes the puzzles extra hard to solve.
A little bit complicated but really good! I liked the abstract visuals and the good feedback on the controls!
Great puzzles! I see potential for a great future of this game. My only complaint is that the screen becomes a bit messy in later levels, but it didn't impact the fabled "a-ha!" moments negatively. I liked how the last level was a twist on the level before, but I think you need a way to show level progression because when I entered it, I thought it was a bug.
Thanks for your feedback!
I totaly agreewith that. Unfortunetly this problem become apparent to late to fix.
Good point, I didn't think about that.