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Point of No Return Bomb Squad's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #3 | 4.009 | 4.286 |
Overall | #8 | 3.474 | 3.714 |
Theme | #12 | 3.742 | 4.000 |
Sound / Music | #15 | 2.940 | 3.143 |
Atmosphere | #20 | 3.207 | 3.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you us any pre-existing assets in this game? If so which ones?
No
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Comments
Addictively fun. Well done!
Thank you for the feedback and play!
I think this game works really well as concept. it took me a while to understand how the game works and what to-do. you can even add some penalty if you pick the wrong wire to give the player some extra stress. maybe with life's or chances.
I orriginally had it take 1 second off the timer, but when I got around to doing the music, I worked out the music in a way that synced up with the time left and had sound queues/ramps in it in time with the remaining time. So I switched it for just locking input for the duration of the red flash (~1/4 second).
Man, that made for some intense gameplay, I think my heart was racing at some points! You certainly have to think about what you are doing. Not sure what I'd suggest to improve this, I think the only thing I could think of is it would be nice if when you're on the far left, you could press left and appear on the right side, that would have possibly saved some frantic key tapping at points. Good effort dude!
Thank you. That was actually a design choice to not have the looping (code difference is fairly trivial to do either).
I am glad you enjoyed it.