Really tough. I didn't quite know what I was doing, or what I needed to do to make money. I had farms, and doctors, and that's about it. The nobles ended up killing me.
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The Jarl's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #1 | 4.125 | 4.125 |
Music/Sound (or Tone/Language) | #2 | 4.125 | 4.125 |
Technical Implementation | #5 | 3.750 | 3.750 |
Overall | #6 | 3.775 | 3.775 |
Fun/Design | #8 | 3.625 | 3.625 |
Graphics/Animation (or Imagery/Style) | #17 | 3.250 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
You start with a small village growing up the resources and exploring wide to survive and win.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Unity
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