That was so much fun.
LelulaGames
Creator of
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This was challenging. And fun. I especially liked shooting the archers down. I think allowing to scale up from only giving mourners 1 item at the beginning to them requiring more to the end would make it feel more balanced. Also adding a symbol to your ledged might help because it took a bit to match the symbols to the ledged. But I think you have a great little game here that could be really good with just a couple of tweeks.
The basics seem to be there. Just need the oncoming waves. There was a bug when I first got into the game that made the ridicule stay in one spot, then I tabbed out and tabbed back in and it moved finally. Don't know what made that happen, but after that everything worked. You can move the ship, fire, and watch the sands roll by.
This is really cute. At times it became a "how close can I get to the bobber without touching it" simulator, but it was actually not stressfuly, just fun. I think the hit box for the boat or bobber should be a little bigger to help, but even with it as is it was fun rowing around the lake and catching a bobber now and then.
Love the way you built the city, and game play was fun. Loved trying to find ways vertically around the area. The only frustrating bit was the lock on mechanics. The mouse wanted to lock onto railings to jump and sometimes the railing was far off in the distance. It made turning around, or finding other paths sometimes hard to do. Otherwise a great start to a game.
I liked the no color theme too. I like the way you used shaders to make everything pop. I didn't really have to fight any of the werewolves, I just kept running around until I had all the flames. Combat was a little tough, but I did manage to kill a few of the weres. Still, I liked the idea, and the end was satisfying.
This is really well implemented. The mouse controls are a bit sensitive... I went in and played a second time and realized you could use the mouse wheel to zoom so that helped a lot. Was finally able to complete it. Loved the sounds when you clicked on the items, and the kiju growing. Was just a little sad that the dad didn't walk in after the final round to close the game up nicely. But that's a small thing.
I think this is a beautiful game, with nice graphics and music. And the idea behind it is fantastic. I liked sifting through the items and trying to discover what was important to this person.
I did, however, have concerns. And this is probably because I used to work doing something similar. I worked in storage, and often things were left in a unit that went to auction. At that time we had to return specific types of items to the owner. And sometimes the owner would pass away and we would have to return everything to the next of kin. What is important to me isn't the same as what's important to them, so only being able to give three things to the next of kin was horrible. The game diaries, the diary, the award, and all of the "personal effects" should have been given to the family. I also felt bad about not giving them the expensive items like game consoles, or the PC with all the personal data on it. The expensive items could have been explained by saying they only want the personal effects, and the cleaner can take the other stuff to sell or something (that's what happens when a unit goes to auction after all). But I know I'd be upset if all my writing, or art just went into the trash without my family getting a chance to at least see it.
A couple of things I would also have liked... the ability to just chuck the trash in a trash can and have one trash bag at the end. And straightening the items, or cleaning them, if I am not removing them from the room. The bed should have been stripped of linen, the table and chairs straight, the floor mats straight, and every surface clean if my job is to CLEAN the place. It felt unfinished. Also a small quality of life thing at the end, some indication that you are supposed to move once you're under the lamp post because I thought it was a loading screen there for a minute.
Overall a great game, and I would love to play it if there were more houses to clean, and stories to explore.











