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The Blue Lettuce (TALP)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Characters | #3 | 3.900 | 3.900 |
Story | #4 | 3.700 | 3.700 |
Puzzles | #5 | 3.600 | 3.600 |
Tutorial | #5 | 3.600 | 3.600 |
Overall | #5 | 3.586 | 3.586 |
Enjoyment | #6 | 3.800 | 3.800 |
Cheatsheet (optional) | #6 | 2.800 | 2.800 |
Graphics (optional) | #6 | 3.700 | 3.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
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The game is nice. I completed it with a score of 6 out of 8.
The possibility to stop the tutorial doesn’t seem to be mentioned in the game; maybe it should be included in the help function.
The stylized graphics are successful and deserve to be better integrated with the text (and my English too!).
Thanks! I agree about the graphics needing a better integration. I know it's possible with Vorple, the system I used; this was the most basic way of including graphics possible.
I have uploaded a release 2. I added a missing synonym, and also removed the not-properly-functioning "press for any key" code. Hopefully this makes the game playable in Chrome, at least!
Lovely game and theme!
My first playthrough was on Chrome. I got past the press any key at the end and saw that there were still other things for me to find... so I played again, but I now can't see the ending! I've played through it several times on three different browsers (Chrome, Edge and Firefox) and can never get past the 'press any key' at the end. I just updated Firefox and now it won't load the game... I'll come back in a few days to see if I have better luck!
The graphics are really cute, but they only showed up on my first playthrough (I'm guessing this is browser-dependent too).
My favourite puzzle was the bit with the dragon :D
Thanks, and sorry about the issues. The 'press a key' problem in particular is very odd. I think it has something to do with the interaction of Vorple and itch.io, which means it's way beyond me to solve. I do have a plan though; I'm going to upload a new version without any pausing for key presses!
I needed a few scenes to get into the kind of gameplay style, but aside from that, this game is enjoyable and relaxing. There are some interesting and fun characters (squash dragon! :D). Since they are the main graphics, I would have loved for the illustrations to scroll fully into view when discovered, like it happens with your character at the end. But that's really a minor nuisance. Really nice game, should be a treat for young players.
Thanks!
The simple, stylized illustrations are creative and effective. It took me a minute to get used to the continuous style gameplay (maybe this is an Inform vs. Adventuron thing) but I liked it. The tutorial seemed sufficient without being overbearing. I tasted 5/8 things but could not figure out the solution to the high up berry puzzle (a hint system or cheatsheet would have been a nice bonus). The final illustration and option to go back was appreciated. Highlights for me were the creative characters/plants and unique illustrations in this game, that gave it a special tone. It was enjoyable to play =)
Hints are a great idea! I am adding a guide to tasting all the plants.
Thanks, I found the guide you posted now, very helpful!