Fantastic art, music, and story. I thought some of the combat was a little slow and confusing to figure out at first. But, I got the hang of it eventually. Nice take on the jam constraint as well!
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Karma's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well did the game follow the constraint | #1 | 4.833 | 4.833 |
How well did the game visuals follow the SNES theme | #1 | 4.833 | 4.833 |
Overall | #1 | 4.389 | 4.389 |
Unexpected or surprising elements in the game | #1 | 4.167 | 4.167 |
Quality and fit of sounds and sound effects to the game | #2 | 4.667 | 4.667 |
Overall uniqueness of the game concept | #3 | 3.833 | 3.833 |
Cohesiveness of game elements | #3 | 4.000 | 4.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- The game itself is really well made with great visuals and music. Overall the atmosphere is top notch. The dialogue is a bit stale and would probably benefit with maybe a cutscene or something (if possible). Gameplay was fine (so long as you are a fan of turn-based combat). The combo system was a bit frustrating at times as many of the combinations seem to just fail. Also the enemy scaling is a bit rough and I finished at the tumbleweed as I just repeatedly was getting one-shot and did not want to grind long enough to beat it.
- Assumed constraint was followed because Karma was the main character and Freya was played.
- This game had me hooked from the beginning! What a unique story-line and approach to the constraint. The controls were super intuitive, the gameplay was unique and well executed. This is a game I would have definitely picked up and enjoyed in my younger years when I played the SNES. You should be incredibly proud of what you accomplished in such a short time! :)
- This was one of my top two favorite games in this game jam. Super well done, great graphic design and music, sound effects lent themselves well to the game's atmosphere. I enjoyed the storyline, and felt that the constraint of 'you are not the main character' was really well adhered to, and that this was an interesting take on that creative constraint. I liked the play through mechanics, turn based battle setup, and I thought the level ups didn't take too long to build for this shorter game. I would be interested in a longer play through, and seeing what more levels, map areas might end up like. I usually don't go for side scrollers or western themes for games, and I found this to be really fun. I also appreciated the strong female characters. :) One small thing was that I felt like the running/galloping mechanic was a bit finicky--and I couldn't figure out if this was a click timing on my end, an in game mechanic related to Karma's energy levels, or something like map/terrain preventing a gallop. Apologies if I missed clear notes about this in the instructions--speaking of which, I really appreciated the in-game instructions and helpful explanations. Awesome job, thanks to the creators/developers for this great entry!
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