This is definitely a nice game idea with lots of potential, and it was cool to play something that felt endless and had no failure state. Add a few more features and polish and you could have yourself a really addictive and relaxing game here!
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My Garden's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Is it relevant to spring and does it follow the theme? | #24 | 3.577 | 3.688 |
Graphics / Visuals | #40 | 2.971 | 3.063 |
Overall | #42 | 2.789 | 2.875 |
How much do you like the game overall? | #45 | 2.607 | 2.688 |
Gameplay / Fun | #46 | 2.547 | 2.625 |
Audio | #52 | 2.243 | 2.313 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Any Premade Assets?
I used a premade template for the character (It's just the outline).
Comments
Thank you for the feedback.
I've already added a couple more features to the game. The update will be available tomorrow after the voting has ended.
If you're interested you can read more about the future of My Garden in this Devlog
https://finn378.itch.io/my-garden/devlog/249855/ideas-for-the-next-update
The man with a small house for a large field! good game which needs to be perfected :)
This game is my life, except without the garden part hahaha. In seriousness, a ambitious game that needs more. The graphics are a little bit of a strain to see, trying to look at the tiny flowers and see their models. The background music loop becomes less calming every loop and more demonic each repetition, so maybe some calmer music would help. I wasn't able to grow any flowers, or maybe I was, I don't really know. I think I turned a bulb into a red flower, but I only ever had three flowers to work with, so it made me question the whole "garden" thing. I was only playing in the web version, so it could be different in the download however. But credit where credits due, you made a compelling game with a interesting idea and multiple download links for other systems, so good job!
Thank you for the feedback :)
I will rework the sprites and the music.
Flowers can grow if you water them and wait a day. They have a 2/3 chance to grow every day. Once their an "adult" they're able to reproduce themselves. You have to place the flowers near each other (there really can't be much space between them), water them and skip to the next day. There is a certain probability that they made a baby plant. This is a tiny seed in between the two parents. You can water the seed and a new flower can grow. There is a 1/3 chance that it has the color of parent a, there is a 1/3 chance that it has the color of parent b and there is a 1/3 chance that it has a random color. That same goes for the plant species
I wasn't sure what to do in the beginning. But it felt good to see my garden grow. Would make the goal a bit more implicitly clear next time. But really nice!
I really like the idea to skip days and see how plants grows in a large space. Maybe I'd choose more relaxing background music for this game but really, WELL done!
Without a doubt interesting, it has potential. My humble advice is that: When you make a game where the character has the mirror effect if the position of the mouse in "x" is higher or lower than that of the player or any character, do not remove or add the mirror effect when pressing for example, the left or right arrow. Just because of the position of the mouse, in my opinion it is better. Success. Another detail, if you can use the mouse to perform the actions that you do by pressing the space key, better use it, instead of space, it seems more comfortable and it gives the mouse usefulness.
Thank you for the feedback. At one point you could click with the mouse and it performed the same action as Space but it suddenly stopped working and I don't know why. I didn't change anything. I thought maybe it was deleted from my code once Godot crashed but it was still in my code and I really don't know why it stopped working. But I will try to track down the bug and update the game after the voting
I've fixed the thing with the mouse click. You can now click left or right mouse button as it was always intended. I'm using an invisible button that is always at the same position as the mouse. It isn't the best solution but it works and the player won't notice it.
I've also changed the mirror effect a little bit, it is now a subtle eye movement to the mouse.
The update will be available after the voting ended
At first,it is difficult to understand what needs to be done.Later as the flowers begin to grow it becomes addictive.I really like idea and performance,the only complaint is background music which after a short time becomes irritating.Game follows the theme perfectly.I like it.
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