good concept but i would like to see the light light more. i was pretty bored mindlessly slapping space as i still tried to see were I was going and at that i didnt even know what i was looking for for ever
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Blind Echo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #20 | 3.182 | 3.375 |
Graphics / Visuals | #23 | 3.536 | 3.750 |
Is it spooky and does it follow the theme? | #24 | 3.653 | 3.875 |
How much do you like the game overall? | #24 | 3.064 | 3.250 |
Overall | #25 | 3.276 | 3.475 |
Gameplay / Fun | #32 | 2.946 | 3.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Thanks for playing. Yes, I agree that there certainly is space for improvements, like motivating the player to keep exploring. The time limit was pretty tight, so I wasn't able to add everything to the game what I was supposed to. Had to skip on the tutorial/manual, and only applied it to the game's description.
The player is supposed to find a key, to open one of the doors to get out. There's also two eyes to be found, the "ending" depends on how many items the player manages to find.
I love the gameplay mechanic. Its so cool and interesting..
I like your game :)
This is a really fun game! Great unique mechanics! Well done!
The "sonar" mechanic is really interesting and you could do a lot with it. The bell's pitch seems random right now; maybe it could be used as a proximity thing where its pitch gets higher as you get closer to the key.
Sadly, I did not find the key even after a good while's search. I did find the eye though!
Excellent work!
Thanks for trying out my game! Yes, the bell's pitch is random right now and I also had similar ideas about changing the pitch of it when near an item / an item emitting sound when you get closer to it but I failed to add it in time. I'll probably add it to a later version, after the jam is over.
Great job finding one eye! It ain't so easy navigating when you're blind, eh? :)
Oh nevermind, the explanation is on the game page :D
I really liked the sound design and visuals but for the gameplay it was mostly just guessing and there was no real goal, a cutscene or a main menu explaining something a little bit would be good, overall it's pretty good. I would also appreciate it if you could play my game and rate it!
Thanks for trying my game! Yes, I agree a tutorial / explanation surely would help. I actually wanted the game to feel like a real maze where you would wander around blindly, without knowing where to go, but the player would learn the layout of the castle by navigating and retrying. I also got lost when testing it out myself. :) I'll check out your game later today!
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