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Thanks for playing. Yes, I agree that there certainly is space for improvements, like motivating the player to keep exploring. The time limit was pretty tight, so I wasn't able to add everything to the game what I was supposed to. Had to skip on the tutorial/manual, and only applied it to the game's description. 

The player is supposed to find a key, to open one of the doors to get out. There's also two eyes to be found, the "ending" depends on how many items the player manages to find.