Thank you so much for playing!
Keep a lookout for the upcoming extended demo!
PinkAnvil
Creator of
Recent community posts
A nice concept, although playing on 21:9 aspect ratio (which the game recognized) makes playing a bit difficult for me, as some of the textures are a bit messed up and the end turn button isn't visible. Luckily the screenshots showed me where the button is supposed to be, so I found it even though I couldn't see it.
Probably works fine on 16:9 aspect ratio. :)
Thanks for playing! There's no timer, as the game ends when the player loses three or more flowers. There is a game over screen, so at least you should know when you've lost. Also, no winning, you just play to get the best score. Thanks for letting me know about the glitch, I'll check the collisions for errors.
The game looks nice and the concept is great and chill. Though personally I think the rounds are too long. By the end of the game the island was overgrown and I was making over 130000 pts/sec. The game should probably end after 8-10 minutes, so there would just be enough time to "finish" and fully grow the island. Also some of the elements are a bit unbalanced, like the animals --> they're cheap, small, easy to place and make lots of points.
Oh and the point counter keeps on rolling after the time ends.
Anyway, I still enjoyed the game! Could become great after a bit of tweaking.
Hey and thanks for playing!
I made the game for a jam, so time was short and I had to stop working on it s bit unexpectedly, so the game certainly is lacking in many ways.
At least some of the fake walls are there on purpose, but as there is no map, it really is like a maze and it is easy to get lost. And as there currently isn't any way to win the game, exploration doesn't really pay off.
I do have ideas on improving the game and I'm planning to continue working on this project in the future, so do check it out again sometime!