Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Remnants: Counsel of the DeadView game page

Follow Robyn as she summons the remnants to seek their wisdom
Submitted by SailingOcelot — 1 day, 6 hours before the deadline
Add to collection

Play game

Remnants: Counsel of the Dead's itch.io page

Results

CriteriaRankScore*Raw Score
Voice Acting#124.5714.571
Accessibility#744.0004.000
Overall#834.1434.143
Game Page Design#853.8573.857
Music#893.8573.857
Sound Effects#913.4293.429
Log Line#923.8573.857
Character Designs#974.1434.143
Halloween Themed#1033.5713.571
Story#1073.8573.857
Game Graphic & Logo Design#1213.4293.429
User Interface Design#1223.2863.286

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I liked this one a lot; it's very charming. Thank you for making it!
And the silly rap is a lot of fun! Maybe more VNs should include silly rap segments...

Developer

Thank you very much for your comment :)
I would definitely love to see more vns with silly rap segments! (Brup!)

Submitted(+1)

Great use of the video backgrounds to tell your story! 

Developer

Thank you!

Submitted(+1)

This was a really cool experience. The fmv style backgrounds were great and i loved the use of filters and distortion to bring the remnant world to 'life'. 

Looking forward to seeing what comes next😁

Great job!

Developer(+1)

Thank you very much for taking a look! I am happy you love the use of the filters/distortion, I wasn't too sure how it'd be perceived.

(And congratulations for doing so well in the game jam! I also look forward to seeing what comes next for your team!)

(+1)

My first selection to review and I was immediately hooked in. Overall, I loved how this flowed, the story, and the choices that felt like there were distinct options (I did not replay to find out how the other options went, but I trust my selections were unique).

The most significant mark is about accessibility. I tried navigating without the mouse throughout the game and that worked fine, but the one area where I would expect keyboard control is most necessary - Preferences - I couldn't get the focus to the options in that screen.

Aside from that, the music in the rap section was a little "off" compared to the rest of the story - though with more of a transition, I could see it working (even some silence for a moment might help).

I love the video style.

Nice work! I look forward to seeing more of your work!

Developer

Thank you very much for taking a look, Telin!  I appreciate your feedback and encouragement.

Very good points, if I go back to this game I'll take a look and see what I can do.

Submitted(+1)

Just the opening line on your page drew me in :D Anything with a protagonist who suffers with mental health problems is gonna grab my attention, haha. I've had anxiety and depression for most of my life, and recently diagnosed with ASD too, which explains a lot >.< So yeah, I just find it very enjoyable to see other people's artistic interpretations of characters who struggle with things like that and see those themes represented in games in general :3

I thought this was extremely charming! (Yes, even the rap segment :P) It reminded me of a few FMV games I've played in the past, and actually, I'd really love to take a shot at making something along those lines myself sometime in the future, but I have no idea where to even begin >.< especially when I don't have much in the way of in-person contacts who would be willing to embark on a project like that with me! 

Anyways, I thought presenting that style in black and white was very effective :3 And the narrative in general was rather adorable and tender. I know you say it's just a short demo, but it's a concept I'd love to see expanded on in the future if it's something you end up doing! Robyn seems like a character I'd like to spend more time inserting into, and I imagine the possibilities for remnants summoned could be endless ^-^

Developer(+1)

Hello Melancholy Marionette,

Thank you for your extended comment. Your insights and feedback has been very helpful and motivating!

 I've long wanted to write emotional, respectful and sincere stories featuring main characters with anxiety. I also have had anxiety and depression, and I am neurodivergent. I appreciate how important it is for diverse representation, and I hope that other folks can continue to feel confident representing characters who share our various experiences <3

I hope you can take a shot at this kind of thing if you'd like to in the future. From the very beginning,  I tried to limit the characters and the setting to what I had available. Originally I had planned for five characters, including 'Birdman' played by my brother, which would have been about a character whose focus was about completing contracts and fulfilling responsibilities,  and a tiger which I'd film at my local zoo, which would have been about making the most of limited time. I think one of the best things about a game jam, is that it does force you to limit yourself and the breadth of your ideas, to aim for a project that is possible to complete. The process of filming something, then editing the footage and ensuring it all works is very time consuming though, which makes it much more viable in a longer  game jam like Spooktober.

Regarding  lack of in-person contacts... I would consider contacting local amateur acting clubs or organisations, or general creative spaces if there are any nearby. If not... Why not a game that involves video calls between various characters? That way the world is your oyster! You could also consider using stock footage on websites such as Pixabay.

I'm delighted you liked the style and narrative of the footage. I'm certainly inspired to keep going with it in the future. 

Once again, all the best,

Ocelot.

(Glad you liked the rap segment too, haha!)

Submitted(+1)

I’m sorry you’ve had to put up with anxiety and depression yourself cos it’s not a fun place to be :( It was suggested to me around 5 years ago that I was likely on the autistic spectrum, and it was only last week that I finally got my diagnosis appointment which confirmed it! The psychological team reckons my anxiety and depression developed because of growing up with ASD and not struggling to fit in >.< So yeah, I can’t help but question how different my life might’ve been if someone had identified it in me as a kid rather than not finding out until my adult life x3

Ooo, Birdman sounds like it would have been a very interesting character to interact with! And that would have been so cool if you’d been able to use your local zoo as a filming location :3 I can imagine it must be rather time-consuming to film and edit everything though as you say! I haven’t edited film myself, but I’ve done a lot of cutting of voice lines over the years, and it’s always one of those tasks that takes a while, haha.

Sadly, I don’t have anywhere near enough confidence to get in touch with any groups like that >.< I’m pretty much terrified of interacting with strangers at this point, haha. I struggle to reach out to anyone in general, but hopefully, I can get some therapy or something to help me handle my social fears a bit better!

I wish you all the best with your future endeavours though :3 I’m excited to see what else you create!