Now thats a great idea! That's something we'll have to look into. Would be really cool to run a jam around the release of the book maybe🤔
Valhallions
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Thank you so much! We are really proud of the dice degradation idea and as GMs, we fell in love with the idea of intertwining the dice rolls with the game narrative, explaining each success and failure in a way that keeps the story driving forward but also increases the danger levels with each roll.
Your praise means a lot, we really appreciate your kind words as we tried really hard to create an atmosphere with 4 yet also keep the game simple and 'pick-up-able'. I hope you have fun with it :)
Thanks again.
Thank you so much! You'll have to let us know how it goes with your group if you do get 4 to the table!
There is something to be said about simple rulesets. If you want to gather a few friends round for a quick one shot you don't want to spend half the session explaining how it works. With a survival or horror game, we wanted this to be as quick to jump in as possible.
Really appreciate your thoughts and kind words, thanks again :)
Oh my! Thank you so much! We're a two person team who have always dreamed of releasing a full TTRPG but never managed to get one done. When this jam came about, it all just fell into place with the idea of "What if we just set a standard difficulty and use ALL THE DICE?"
4 became the standard difficulty and name of the game as we were partly inspired by how the number is seen as unlucky in some cultures.
We had so many ideas for this that we are planning to write a full RPG book for it, but this is what we could put together in the time frame. Can't wait to share more as we make it!
Thanks again for all your kind words and encouragement, hope you enjoy the game!
Absolutely love the concept of this! Meddling ethereal beings answering the pleas of mortals for better or worse. I could really see myself running this as a narrative cage match style game with each player enbodying the essence of their keyword and arguing with each other over how best to stir up a solution... of sorts. I really liked the presentation and the use of museum assets really hit home the theme. Great job!
Thank you so much! I'm really glad you enjoyed the mechanic of rising tension as that was kind of our centre piece of the game so I'm so happy its well received lol. The having eliminated players throw in some obstacles is an interesting idea but we were hoping to foster more of a team work dynamic with the "guardian angel" ability where the players are working together against the GM, but there's no reason your idea couldn't be used for a very different feel or dynamic. Thanks for the suggestion and for checking out our game.
This is really cozy. The writing draws you in to the conversation of the Gods and I admire your dedication to the "-end" theme for each card! Loved the way you made them all feel unique from each other giving a wealth of prompts to draw from. Even though I did have to look up a couple of the words lol.
Lovely work well done!
SHIT SUCKS... but this was wonderful.
This was incredibly well written and definitely captured what a lot of us are feeling at the minute. Times are tough and the pressure to just keep going regardless is bearing down on everyone. This game is a great motivational piece to help us regroup and get back up.
Funny, informative and thoughtful. Amazing job
Well done!
SHIT SUCKS... but this was wonderful.
This was incredibly well written and definitely captured what a lot of us are feeling at the minute. Times are tough and the pressure to just keep going regardless is bearing down on everyone. This game is a great motivational piece to help us regroup and get back up.
Funny, informative and thoughtful. Amazing job
Well done!
Great game! The writing was wonderful and kept me wanting, to know more. The choice of finding the ringing phone or escaping the building was such a difficult one and really ramped up the tension..
Chloe's fear really came across well, with some fantastic voice acting.
Another amazing creation, well done!
Great game! The writing was wonderful and kept me wanting, to know more. The choice of finding the ringing phone or escaping the building was such a difficult one and really ramped up the tension..
Chloe's fear really came across well, with some fantastic voice acting.
Another amazing creation, well done!
Great game! Loved exploring each "customer's" story and finding out a little more about the diner and the mysterious stranger each time. I adored how the game just keeps growing and the friendly chat, after I thought i had seen everything, was a wonderful surprise! Even now, I'm not sure if I've seen everything😅
Awesome job, well done!
Congratulations on the win!!! Unfortunately I didn't get this finished before the jam ended, sorry about that. This was wonderful. I loved the stories throughout, the writing and dialogue were so charming and real. Every character shone with their own wonderful personalities and portrayals. The art was fantastic and I loved the setting of the taxi for all of the meetings and partings. The driver was such a charming character and the ending perfect for this tale of many tales. Loved it.









