Thank you so much! I'm really glad you enjoyed the mechanic of rising tension as that was kind of our centre piece of the game so I'm so happy its well received lol. The having eliminated players throw in some obstacles is an interesting idea but we were hoping to foster more of a team work dynamic with the "guardian angel" ability where the players are working together against the GM, but there's no reason your idea couldn't be used for a very different feel or dynamic. Thanks for the suggestion and for checking out our game.