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A jam submission

DungeonMasterView game page

Adventure puzzle game where player avoids enemies and collects game pieces to unlock doors to new levels.
Submitted by cbcantrell — 1 day, 7 hours before the deadline
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DungeonMaster's itch.io page

Results

CriteriaRankScore*Raw Score
Overall Rating#14.2864.286

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

The music really got me into the theme of the game. The 3 enemies were all very interesting looking but all acted about the same. I do think that a little bit of different ai for each would be a good addition besides slightly slower and slightly faster. That one bug looking enemy would make a very good charge type enemy. It’s not too difficult to calculate vectors behind the targets and set your enemies destination at behind the player or to behind the player at the direction they’re moving. Also, I ran into one glitch. I’m not sure if its because the players rigid body isn’t frozen. But the player’s rotations got messed up when an enemy hit me. And eventually when I’d hit WASD, they’d be almost inverted in directions because the players rotation was so backwards. I’m not too much a fan of the camera angle. You might want to consider having the camera turn at 90 degree angles. All in all, a very fun game that could become something really fun and interesting.

Submitted

I love the game and the movement mechanics, the enemy logic is well done, and the details in the instructions go a long way on how to guide the players to complete the game. Keep up the excellent work

Submitted

Cool game. I really liked the art style, and how the collection of cubes worked to open the doors. I do think the movement feels a bit unresponsive, as well as the enemies being a bit too simple.

Submitted(+1)

Woah! This is a really cool game! I love the menu and how the doors open after you collect the items you need. The simplicity of just being able to walk, combined with the music, made it really unsettling in an amazing way.  This was really fun to play! I think the only thing that bothered me was the camera being blocked by walls/not being able to move the camera, but that's also just due to my preference in games.

Submitted(+1)

Great game. Can tell a lot of time was spent on it. Music added to the theme perfectly. I loved the idle animation of the player. Great idea using the panels on the door to notify the player of the keys they have. One suggestion would be the ability to rotate the camera 90 degrees to allow for easier navigation of the level.

Submitted(+1)

Cool game!!

I like the menu art and the simplicity of the player controller. I feel like limiting the characters actions to pretty much just walking makes the game more challenging in a raw, enjoyable way, like Journey or Flappy Birds. I liked how the enemies seemed to stop following me if I got far enough away, and how you had different door requirements scattered around the map. I like the top-down camera, but sometimes it was hard to see enemies. Nice music and FX, btw!

Great stuff!

-AJ

(+1)

I absolutely loved the main menu picture, music, and all the sound effects. Really made it immersive and set the mood for the game. The gameplay was fun, and the variety of enemies made the game more interesting. I'm not sure what happened at the secret room, but I think I broke the game and clipped through the floor or something. My character fell out of the map, and I couldn't continue the game. 

Submitted(+1)

Nice work, love the vibe. I also loved the little cinematic door opening thing you did for the first door you unlocked, and think it was a good decision to not include that for the other door unlocks. 

I really liked some of the AI - it seemed like one time the bug AI was cutting me off instead of going straight for me, so really nice job however you ended up doing all of that. My main criticism is just that sometimes you can't see enemies through the camera, but ya know def not a big deal for a game of this scope. Nice job on this

Submitted(+1)

Fantastic dungeon exploration game! Perfect amount of health as it can be troublesome to get past enemies when they are all over the door entries. I really enjoyed the level transition being a big map rather than loading another zone!

Submitted(+1)

Very fun game! I could spot what appeared to be both usage of subClasses and Navmesh. 

I was pleasantly surprised by the secret room as well, very cool