I LOVE the style very much. I love a grody motel, and this one is GROOOODY. Maybe a little too grody (I would NOT fall asleep on that mattress) but I don't know what this character is going through. That's my biggest hang up with the game, the lack of story or reason. I don't really understand why I need to keep getting up, or what exactly is happening. The most we eventually get is an ending line that seems just as confusing as the whole ordeal. You're left with more questions than answers. A mouse sensitivity slider would've been nice as well, it felt very fast for me. All that aside though, I really loved the environment and atmosphere. I just wish it had more meat on its bones, but it was only made in a week :]
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Motel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Horror | #1 | 4.300 | 4.300 |
Aesthetics | #1 | 4.700 | 4.700 |
Sound Design | #2 | 4.100 | 4.100 |
Enjoyment (Best Game) | #7 | 3.700 | 3.700 |
Creativity | #14 | 3.800 | 3.800 |
Story | #36 | 2.700 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you allow SCREAM ZONE to promote your game via social media?
Yes
What game engine did you make this project in?
Unity
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