thanks! i’m also having an issue with it seemingly getting throttled full screen in the browser on windows, haven’t figured out why
here’s the source code, a PR or issue is welcome if someone knows: https://github.com/dylanebert/shallot
thanks! i’m also having an issue with it seemingly getting throttled full screen in the browser on windows, haven’t figured out why
here’s the source code, a PR or issue is welcome if someone knows: https://github.com/dylanebert/shallot
I’m glad you like it!
The pitch/yaw speed getting carried over is intentional, since it allows you to transition very smoothly between force and geometric sections. However, it does feel unintuitive after curve sections. Maybe I can zero out the pitch/yaw speed after curve sections.
In the meantime, you can just keyframe pitch and yaw speed to 0 at the start of the geometric section
Hi everyone! Looking forward to checking out your games, so post them below :)
If you have a chance, check out my submission too https://itch.io/jam/1-bit-jam-5/rate/3297586
thanks a lot! a playtest is available for my next horror game if you’d like to check it out :)