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A jam submission

Code BlackView game page

Play as a doctor working the night shift. Try and diagnosis and treat patients with various conditions.
Submitted by Colby-O, Nate Sassoon — 1 minute, 4 seconds before the deadline
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Code Black's itch.io page

Results

CriteriaRankScore*Raw Score
gHost's Choice#1n/an/a
Sound Design#34.0004.000
Horror#63.3853.385
Enjoyment (Best Game)#163.3853.385
Story#192.7692.769
Aesthetics#193.5383.538

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

If you used the SCREAM ROULETTE, what results did you use to inspire your game?
Night Shift At The Hospital.

What engine did you use to make this game?
Unity

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Comments

Submitted(+2)

This was super interesting to play, and pretty dark... I got the ending(?) instantly on my first run, so upon replaying, I wasn't sure if there was any way to progress towards an ending beyond keeping the patients alive indefinitely. SUPER interesting idea and implementation, and this game actually serves educational means by teaching me how to recognise certain heart patterns, and their definitions. I saw your comment below about adding stages of introducing medicine, and I think that's a great idea. Starting with 2-3 potential heartrate patterns then working it up along with new medicine and progression towards an ending would be so awesome, and this mechanic is great, it just needs some more feedback and tutorialisation for it to "click" with us non-medical folk.

I also loved the movement of pushing the trolley, but especially through the doors, it felt like pretty good movement, but it also simulated the urgency you often see in movies and medical dramas, and it really makes you feel important haha. The hospital was super creepy, and in a way I haven't seen, it's not abandoned, it's just... empty and devoid of hope. On a side note, I think this sort of game but in a victorian, plague-doctor esque setting would go crazy - food for thought ;) Amazing job!

Developer(+1)

Thanks for taking the time to play and provide feedback! I like your suggestion about a Victorian setting that's definitely something to think about.

Submitted(+2)

Enormously ambitious game that takes on a simulation element. I come from a family of nurses and this seems just about as stressful as the real thing! I really appreciate the level of detail to creating mostly accurate medical monitors and conditions, with a wide range of treatment options to keep the patients stable. I think a little bit of medical literacy might be needed to understand things - I'm not sure if the average player understands the effect of digoxin on the heart - which makes it a little tricky to stabilise. There looks like some whiteboards to gleam clues about the patient's conditions, but, like in a ward, these could be based by the bedside to be more effective. 

The atmosphere! The isolation works incredibly well with the setting, and you really are feeling single-handedly responsible for a situation that is slowly worsening. The Code Black sequence is genuinely creepy with the red lighting and the PA voice, as is the ending, which I interpret as the doctor, having failed their patients, subject to the same torment. That all of this came from a random theme is a nice bonus too. With a little more tweaking and signalling the underlying game mechanics to the player, this could be very cool, but as is it's awesome to play.

Great work! 

Developer(+1)

Thanks for taking the time to play and provide detailed feedback!

Submitted(+2)

I second what mrbrainfed said. I decided to try and keep one alive... failed miserably but on the bright side I got a banging outro soundtrack.

Developer(+1)

Thanks for taking the time to play!

Submitted(+2)

SO, what have I learned?

1. I should NOT-- under ANY circumstances-- be a doctor

2. Do NOT follow no red arrows


Nice job putting this together in a week! I enjoyed the sound design and the interaction system was neat too.

Developer(+1)

Thanks for taking the time to play!

Submitted(+2)

Too hard for me :)
Game looks good, sounds too, but location is quiet empty. Played it for like 10 minutes but don't know what to do, sorry :(

Developer(+1)

Thanks for playing and providing feedback!

Submitted(+2)

Too confusing for my small brain to save a single person ;-;
I loved the interaction capabilities, lighting/texture work! The ambiance was spooky but after a while trying to study all the sicknesses it wore off, the sound work definitely gave me ta heart attack though

Developer(+3)

Thanks for playing and providing feedback! It's very helpful! I was worried the gameplay was going to be too confusing for players. If I were to do it again I think I would try a stage reveal approach to introduce one or two diseases /medicines at a time.  

Submitted(+2)

really neat! keeping the plates spinning is really stressful and engaging. the controls for pushing the cart are alittel rough to me but if it is intentionally so to add to the tension then well done there too. I like the  ambiance for the mood as well. 

Developer(+2)

Thanks for taking the time to play!

Submitted(+2)

Very cool idea! And very detailed. I really like the atmosphere the music creates!

Developer(+1)

Thanks for taking the time to play!

(+2)

awesome game. scary, educational. music is chilling

Developer(+2)

Thanks for taking the time to play!

Submitted(+2)

Pretty good concept and execution i enjoyed diagnosing and treating the diseases of the patients but felt the gameplay to be too slow for me. Anyway great game All the best!!

Developer(+1)

Thanks for taking the time to play and provide feedback!