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The Waiting Rooms's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Horror | #14 | 3.091 | 3.091 |
| Story | #15 | 3.182 | 3.182 |
| Creativity | #16 | 3.455 | 3.455 |
| Enjoyment (Best Game) | #22 | 3.091 | 3.091 |
| Sound Design | #24 | 2.909 | 2.909 |
| Aesthetics | #29 | 3.455 | 3.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you allow SCREAM ZONE to promote your game via social media?
Yes
What game engine did you make this project in?
3. Godot
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Comments
nice work! I liked the aesthetics. And the continuous waiting rooms and monotonous footsteps really got me into the rhythm of the repetition, so much so that the little black hole thing at the end really got me. Loved the addition of the spinning clocks too lol
Lovely game! I really like the dark visual style and the room design!
Really cool atmosphere, I liked the dialogue too because it helped me to keep going!
What a cool and interesting idea for a psychological horror game! I love the narration, the presentation is really fitting for this kind of game and now I know what’s the diameter of the earth times 4. Awesome! Also the pacing is really good - I was almost going to stop at some point but then the timeskip happened which helped me continuing with the game
Thanks for the video playthrough - super useful to see someone playing it.
You executed the idea really well! The footsteps part was really dread inducing.
the horror of monotony!! this game does so much with so little. I kept looking down corridors expecting something to be following me, or I'd stop for a second and listen for footsteps. Excellent stuff
Congrats on your submission! I was on edge the entire time. I kept expecting to see someone, and looking around the rooms kinda paranoid. At one point I thought I did see some thing in the distance, it looked like red eyes so I "ran" the other way, but I did reach the end of the story and am pretty sure I was imagining it. When I lost control of moving around because I was listening, I was sure that's when the jumpscare was coming. I don't know if you've seen The Cube movies, but I was initially getting those kinds of vibes from this.
Your reaction to the game is so great to hear - I love that you started imagining things in the distance! Now you mention it I've definitely seen The Cube but it was a long time ago. It certainly wasn't a concious inspiration but maybe it seeped in there unconciously. Thanks for playing!
Really cool visual design, and I like the endless rooms!