I'm the 2 sec high score and it was kind of an error (or really good luck haha)
I'm the music composer as well, pretty interesting game! thanks for the feedback
Play AWESOME GAME
Windiness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #20 | 3.178 | 3.455 |
Theme | #34 | 3.261 | 3.545 |
Overall | #39 | 2.760 | 3.000 |
Aesthetics | #43 | 2.592 | 2.818 |
Gameplay | #55 | 2.007 | 2.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Good game !
Controls a bit hard to get though, but you get the hang of it eventually, design is simple but really interesting, sound design is great and concept is really thought and original...no, well done ! It only lacks a tutorial !
I liked where this was going, though found the controls to be really hard. it felt like I was not moving when I should've been. I don't know if I even registered a score as the goal for the game wasn't really that clear and given the wacky controls I had to move on before I could finish a level. I loved how the game opened up from the name input screen though, well done there!
Thank you! I intend to add a tutorial after the jam concludes, but just to clarify:
The wind actively pushes you in the opposite horizontal direction
At the end of each round, a green smiley or red frowny face will appear on screen to show if you won or lost
According to my server logs, either you didn't win or were offline
I wish I could have put the same level of polish that I did on the first scenes on the actual game. That is my single biggest regret. Just one more day would have made the difference, I imagine.
Hey, this is a pretty interesting game.
I like the pretty relaxing music going on in the background.
Although is there some kind of instructions manual that I'm unable to find? I was quite confused on how to play at first but I think I got the hang of it.
Btw, are the blocks and ovals suppose to slingshot me upon contact? Anyways, I'll been trying to ram myself against the terrain for a slingshot to the purple portal for 10 minutes before giving up.
Looks like after 20 minutes, 11 seconds is as good as I'm going to get. (How does one even get 2 seconds?!)
Thanks for making this game!
This is my biggest regret. Here's a breakdown of the physics:
1. WASD alters velocity, not position
2. There is wind that pushes you back, which makes it hard to move in the right direction (this is the balance part, from a mathematical standpoint this means taking your velocity from 2 seconds ago and subtracting your current velocity by it)
3. For every frame that you are in contact with a block, your velocity increases by 10%. (This is a 60fps game, so that is dv^1.1^1.1^1.1... etc)
The next thing on my post its was to add automatic tutorial UI if you kept failing or running into walls or not moving it would show you how, but I ran out of time before the game was due.
After I sleep, I'll try to add it though.
I can confirm that the 2 seconds was not legit because I have the current scoreboard right here (taken april 7 at 0:10am PT):
[{"user":"joko","score":2.02},{"user":"joko","score":7.38},{"user":"Its a plane","score":11.02},{"user":"Its a plane","score":11.32},{"user":"Its a plane","score":14.13},{"user":"Its a plane","score":15.75},{"user":"Its a plane","score":20.8},{"user":"Its a plane","score":22.43},{"user":"grify","score":25.98},{"user":"Its a plane","score":39.8},{"user":"grify","score":18000.65},{"user":"grify","score":180000.65},{"user":"grify","score":1800000.65},{"user":"grify","score":18000000.65}]
11 seconds is a really good score! Better than mine!
Thanks for playing my game :)
Leave a comment
Log in with itch.io to leave a comment.