I like the idea a lot! very fun game!
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Things Most Hidden's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound | #13 | 3.220 | 3.364 |
| Gameplay | #31 | 2.611 | 2.727 |
| Overall | #32 | 2.698 | 2.818 |
| Aesthetics | #33 | 2.785 | 2.909 |
| Theme | #51 | 2.176 | 2.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
If you posted a link to your game on twitter paste it here so we can retweet it!
https://twitter.com/GarrisonTriple/status/1650578091163410458
Comments
This was super fun and compelling, definitely the kind of idle game that would work great on mobile. It wasn't completely clear to me how rarity and quality differently affected the price, though. Another idea that might be interesting is to have an option to upgrade the amount of time you have remaining?
Wow, this is extremely addictive. This has a serious potential as a timewaster, I would for sure spend way too many hours playing this. Note: it would be very satisfying to get a list of the items you got at the end of the game :)
It's a good job you put a time limit on this because I can imagine watching my money go up for hours!
I think it's a clever take on the jam "Stealth" theme. It's not you who hidden, but the object are. Picking up object are see money + rarity make brain happy, like in those Diablos game. However I think the startup is slow, speed up the progression in the early game would make it more satisfying to play.
I'm happy to have made your brain happy, and it's a good sign to me that it scratched the Diablo itch! As for the progression, I was trying to balance it to where the player would end right on the brink of spiraling out of control, so the end scores would end up around the same place, but I totally agree that it's frustrating to have to get lucky to break out of the first few upgrades. I'm thinking of ways to reduce RNG dependence if I decide to do an update post-jam.
Idea is interesting.
I kept getting cheap items even when investing into rarity and quality. Should give it another they to check if I'm better off investing in just grasp.
Didn't see any way to exit game other than alt+F4 which is not good if you go for downloadable game :(
Thank you for trying it out!
Those are all valid points of criticism, and after voting is done I will probably push an update to fix the big issues. (like a quit button)
Rarity and quality upgrades do help, but I absolutely could have made it clearer what the multipliers do. (for instance you can't get anything above a rare without some investment into rarity)



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