Interesting concept. I included it in my compilation video series of the ‘So Bad It’s Good’ Jam, if you’d like to take a look. :)
Play game
Two magicians's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #29 | 2.915 | 3.222 |
Overall Bad | #51 | 3.015 | 3.333 |
Overall | #53 | 2.529 | 2.796 |
Graphics | #54 | 2.814 | 3.111 |
Gameplay | #55 | 2.412 | 2.667 |
Modifier | #57 | 1.910 | 2.111 |
Overall Good | #58 | 2.111 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
If you have implemented the modifier, how have you done so?
Impossible to react correctly every time.
Any additional information for voters?
A rhythm game. It is slow, but it is hard.
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