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Neon Taxi's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Bad | #8 | 3.900 | 3.900 |
Sound | #8 | 3.300 | 3.300 |
Modifier | #9 | 3.500 | 3.500 |
Graphics | #12 | 3.300 | 3.300 |
Overall | #17 | 2.967 | 2.967 |
Overall Good | #22 | 2.000 | 2.000 |
Gameplay | #31 | 1.800 | 1.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
If you have implemented the modifier, how have you done so?
There are some subtle references
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Comments
This one is a really interesting one for me. First off, I love the whole premise. You'd never expect a flying car to be easy to control, and it turns out that it isn't.
The extreme use of bloom is also a massive factor. You wouldn't believe how many times I've lowered my taxi, thinking I've made a perfect landing, only to realise that I missed it and my car was drifting further and further down.
I'd say that the controls are a bit of a knife edge for this game. On one hand, the game may feel easy if the controls weren't so terrible. On the other hand, The controls can sometimes be so frustrating that it loses the fun from the game.
With that said, I think this is a really cool entry that very much fits the cyberpunk bill. Well done!
Feels cyberpunky.
Good job at making controlling the car so bad!
I liked the concept and the music. The graphics would probably be good too with some adjustments. (Way too bright, for instance. The nav-marker completely disappeared in the lights :D)
Controls and camera were a bit weird, and I was unable to find my destination.
It's unplayable. My eyes hurts from those lights, the art would be good if it wasn't for it. The sound is cool. The game concept is okay, but controllers and physics are bad.
The art is nice, though is unplayable because of the camera and steering. I like the soundtrack though.
Terrible steering and the neon lights are annoying, but it makes the game so bad that it is good
i'm not sure if i love it because it's great or hate it because of the really bad steering , and i'm pretty sure that's a good thing.
I liked the art style and concept, but found the game to be completely unplayable because of janky physics and finicky camera. The title screen is pretty nice, though.