Great game jam entry! The pixel art, music, and gameplay was really good. I like the challenge of keeping the pizza safe from the hungry monsters. Great job!
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Pizza Knight's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #57 | 3.429 | 3.429 |
| Engagement | #83 | 3.286 | 3.286 |
| Overall | #87 | 3.250 | 3.250 |
| Theme | #88 | 3.000 | 3.000 |
| Presentation | #106 | 3.286 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Cool little game! The gameplay cannot get more "game jam" than it is: simple and intuitive, even if with some slight problems. First, I think a indicator for the next delivery might've been necessary, since sometimes I had to wander around and understand which house placed my order - or in alternative getting the address of the house to deliver to. I appreciated the change of scenery before it started to get repetitive.
Also, the knocking the code on the doors felt very out of place (would've fit better in a "scroll the slime from yourself" kind of situation), on top of functioning as a malus since you cannot pause the knocking to deal with slimes coming at you.
I also want to note that I never felt the need to use the dash or upgrade it, and the time limit was not that troublesome, since you can easily try again the day after.
The story was simple and silly, and I think works well for this kind of game. I didn't understand why that wizard was so evil or why we fought it with pizzas, but I can easily overlook that since feels part of the wackiness of the story.
Good job!
Here's the VOD: https://www.twitch.tv/videos/2447775075
Great little entry Bim. Couple of minor bugs but top notch.
Tally Ho!
This is a really cute but challenging game, I really enjoyed it!





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