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A jam submission

ParaNebulaView game page

Marooned in a dangerous nebula, you must scavenge for resources and expand your craft to navigate the hostility of space
Submitted by HouckDev
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ParaNebula's itch.io page

Results

CriteriaRankScore*Raw Score
💀 Body#14.5454.545
🧠 Mind#14.6364.636
Overall#14.4094.409
💖 Heart#44.2734.273
✨ Soul#54.1824.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What did you revive?
An old sci-fi simulation that was lost shortly after i joined dsop

Did you use any modifiers? If so which?
Only used a small sample of compressed sounds, many noises heard within the game are kitbashed and combined in real time from a crunchy pool of a few base sounds.

What was your goal? Did you succeed? Any noteworthy lessons?
The goal was to A. Resurrect the original project and B. Redirect the project's focus to its most interesting elements, that being the immersive sim-ness and station building. I believe i succeeded in achieving both, although I do wish to spend some more time exploring the ideas of breaking into and exploring other stations.

Who all worked on your submission?
This was a solo project

Did you use any noteworthy assets in your project? If so what?
A handful of musical tracks were sourced from online, proper credit and links located within the credits tab in-game.

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Comments

Submitted(+1)

HALO Ben and Jana here!

Really nice looking game, and very atmospheric. All of the physics interaction were great, had a good laugh with the glitch portal, and the comet crushing Ben.  He played twice and did not last a good minute ahaha. Survival games at its finest.

Great job! Good luck at further developing the game!

Submitted(+1)

Probably one of the coolest survival horror games I've played.  Utterly fun.

Submitted(+1)

Magnificent! 

Submitted (1 edit) (+1)

This is really good, if you are reading this and you have not tried it out, do so. The oppressive feeling is very nice. I have played it for two sessions of about 30 minutes each and I do not think I have scratched the surface of this. 

Posting this at the game profile too, might help with exposure. 

(+1)

I've played twice now and both times the game auto-saved when I ran out of oxygen. Evil game!! 😭

That aside, super cool and impressive game!! It has so many features and amazing presentation. I never have any idea how you keep submitting such mind-blowing games for the 2-week SOP jams. You are for-sure a 20-man dev studio in a trenchcoat, it's the only way.

I do wish I didn't run out of oxygen as fast though. I'm dying like 30 seconds into the game while still trying to figure out what I'm supposed to do.

Developer

Thanks for checking it out! Ill be sure to do some balancing to the O2 for sure, definitely runs out too quick if you're unprepared.