I never got the hand on these type of controls.
Very good looking and well moving game though!
Play game
Trash Magnet's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #14 | 3.429 | 3.727 |
??? | #15 | 3.429 | 3.727 |
Trash | #18 | 3.847 | 4.182 |
Overall | #19 | 3.324 | 3.614 |
Pompous | #34 | 2.592 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
This is my favorite of the bad controls because you can get used to them and then it's just fun to fly around. It helps so much to have the letters hover over each of the jets like how you have it
LEVEL 3 HAS BEEN DEFEATED
Objet d'art: love, particularly the rocket powered dumpster-magnet taxi model and the hand drawn particle effects and UI.
Trash: excellent, dumpster, mix of at least four different art styles, sfx, UI. great work.
Enjoyment - 4 out of 5 stars. Having beaten the game, i have earned the right to ask for more damping on the magnet--a coefficient of restitution less than 1.00 when the magnet hits brick e.g.--and chain dampening too. eg. in this video from 2:44 to 3:20+ you'll see the magnet bouncing from the gears for almost a minute afterwards. Feels a _bit_ too chaotic.
Understood fine-tuning rigid bodies is impossible with infinite time let alone in the time frame of a game jam. Supremely well executed project, I woke up wanting to play--and beat--this game. That's not common for jam entries.
I love universal paperclips, despised QWOP, but really like this.
it's real good. The controls are pretty intuitive once you get used to them, but I wish the movement speed/responsiveness was a little higher. Love the graphical style and level layouts, I got to the second one but didn't finish. "Let's go brother" and the music - heck yes
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