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Operation Meow's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art | #9 | 3.750 | 3.750 |
| Theme | #21 | 3.062 | 3.062 |
| Overall | #21 | 2.953 | 2.953 |
| Music | #26 | 2.625 | 2.625 |
| Gameplay | #42 | 2.375 | 2.375 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How have you integrated the theme in your game?
The ui can change so whenever the rules are literally broken, the player can proceed
Comments
the game screenshots are cool but the game somehow broke before it loaded
i wish i can play it
This is a fun concept but quite difficult. I didn't realize the gimmick with the first level until reading your comment here. I think if you moved the text so the "no" is in an area that the player might accidentally jump on to, it might be better, since the next levels u can figure out after that. I also found the suspicion and human needs meters to be very unforgiving. Great use of theme though
I really like it!! just I'm not smart enough 😹😹😹
I really love this kind of puzzle solving! your design is fantastic. however there are some tiny glitches during operation, such as the texture sometimes freezing in mid jump, or the character getting stuck in some crevices of objects
I think I might be dumber than the average orange cat... I cant figure out how to make the jump in level 1 T_T
Couln't beat the last level (I think it's the last, the one with true cat). But I found a bug there. If you die and then go to the menu and then start again the timers are frozen. Anyway great Idea. Catboy clinging on to his sanity is a plot I personally haven't seen before.
I enjoyed the art. The game play was a little subpar. Side clipping on platforms was something I did not enjoy. I like most others was unable to make it past the first level. I tried slipping through from the boxes under the platform to Jumping Maniacally to attempt a double jump and even jumping off the cats back. Design wise my eyes were drawn to the scratching post, and I felt like maybe I was supposed to jump off it after jumping from the platform. If the majority of the people who play your game don't understand how to get through its on the dev not the players.
Other than all this the game is decent. I like the premise but the game definitely needs polish. I wish I could have seen more.
I See you used Unity? Stuff like the clipping is stuff you learn over time. Sorry if I was a little harsh. I judge games based off of playablity rather than scope. You got pretty good art and it looks nice.
Here is a suggestion. You could perhaps put the word No on a block like Mario bricks. Something to signify that the no is breakable.
I liked the ways to break the rules and the gameplay structure as a whole!



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