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How have you integrated the theme in your game?
The narrator accidentally misleads you at every turn, forcing you to do the exact opposite of his "advice" to survive
The goal is to eventually break the game entirely, though the mechanics for total destruction are still in progress
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Comments
I like the idea but I have a single remark: The cutscenes are too long and it feels too punishing to not let the player do anything while they run, while I do enjoy narrative story-telling removing player input each time and so frequently does very much reduce the enjoyment of the game, also your skip button only worked sometimes for some reason. Apart from that its obvious effort went into this game, keep at it :P.
it was MEANT to be stuck when dialoguing (totally not stolen from undertale) with a skip button, but i relized after the uploads have been locked that the buttons are completly unresponsive :P
soo uhh- yeah π€·ββοΈ
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eh ?
oh sorry if this sounds offensive! I just really like this voice acting
its not offensive, i just got confused for a sec, thanks tho, i tried voice acting the narrator with the worst mic i had
The narration was fun and on point! Level 4 was clever. I knew where I had to go but just didn't know how!
it was in the description, i forgot to add an indicator
but you just need to hold jump below the gray thing, and release after 2s or so
genuinely amazing game, narration made me audibly laugh several times
i tried making the narrator feel like a kid genuienly in his mic talking, not with any cuts or anything, thats why i had the stutters adn stuff
I'm not quite sure how to get started. My key presses never seemed to register.
yeah thats kinda a bug, if you were lagging mid-press, it would be ignored, just try spamming ig