Enjoyed the game, and had fun reading all the messages. Definitely very funny writing however at the end when I got to all the password protected things to read the game barely gave me enough time to read 2 which was quite sad since i was enjoying the text. And since the game isn't fast enough to quickly get back to that point and I didn't feel like replaying it 5 times to read everything. Apart from that the game didn't feel too sluggish despite not having too much to do since the emails were entertaining, frequent and long enough, good job :D.
TheDemonCrusher
Creator of
Recent community posts
!!!SPOILERS AHEAD!!!: Loved the game, encountered no bugs(except us :P) and overall had fun finishing it. There was only one level where I feel you could've made the hint a touch more obvious and it was the one where you had to break something. I feel like the way to actually break it was a little hard to find compared to all other puzzles. Great game!
I like the idea but I have a single remark: The cutscenes are too long and it feels too punishing to not let the player do anything while they run, while I do enjoy narrative story-telling removing player input each time and so frequently does very much reduce the enjoyment of the game, also your skip button only worked sometimes for some reason. Apart from that its obvious effort went into this game, keep at it :P.
Appreciate the feedback! About the enemy spawns, we actually planned for and made enemy spawn indicators but ran out of time. I think our main issue was spending half of the development time on making a boss for the game which isn't even going to be reached by most, but gamejams are for learning after all :P.
I'm 90% sure that usign AI to create your code is usign generative AI, and one of the rules is "NO GENERATIVE AI ALLOWED EVER" also this defeats the spirit of doing a gamejam the whole point is to challenge yourself and learn. The point isnt to finish a game but to try making something, and even if you fail the fact that you tried is a win. <3
I'm wondering how the whole signing up process works when you're not working alone, does only one person sign up and then submit the game while crediting the others or do we all sign up? Is there a specific way that a team should sign up? And if it's the former does only one of the people who signed up actually submit the game? I'm just a touch scared of pressing the "Join" button just for it to instantly sign me up and then later realise its not the correct way of doing this. Tnx in advance <3.
Hey, I'd love to team up with you! This would actually be my first game jam :) and I'm pretty excited about getting better at making games, I'm studying comp science rn, so im hoping I could cover your coding side however I'm quite mid at art so I feel we could make a nice team. I've played around with godot mostly and I dont own gamemaker but I'm down to get it if I have to. I'll be awaiting your response eagerly <3.

