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TheDemonCrusher

14
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A member registered Jul 19, 2025 · View creator page →

Creator of

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Enjoyed the game, and had fun reading all the messages. Definitely very funny writing however at the end when I got to all the password protected things to read the game barely gave me enough time to read 2 which was quite sad since i was enjoying the text. And since the game isn't fast enough to quickly get back to that point and I didn't feel like replaying it 5 times to read everything. Apart from that the game didn't feel too sluggish despite not having too much to do since the emails were entertaining, frequent and long enough, good job :D.

!!!SPOILERS AHEAD!!!: Loved the game, encountered no bugs(except us :P) and overall had fun finishing it. There was only one level where I feel you could've made the hint a touch more obvious and it was the one where you had to break something. I feel like the way to actually break it was a little hard to find compared to all other puzzles. Great game!

I like the idea but I have a single remark: The cutscenes are too long and it feels too punishing to not let the player do anything while they run, while I do enjoy narrative story-telling removing player input each time and so frequently does very much reduce the enjoyment of the game, also your skip button only worked sometimes for some reason. Apart from that its obvious effort went into this game, keep at it :P.

Thanks! Yea some rules are very punishing, very fun to develop though :)

Appreciate the feedback! About the enemy spawns, we actually planned for and made enemy spawn indicators but ran out of time. I think our main issue was spending half of the development time on making a boss for the game which isn't even going to be reached by most, but gamejams are for learning after all :P.

Thank you for giving the game a chance <3. That abrupt start was indeed something we were thinking but we were really running out of time and kind of had to connect all elements at the end. The spider is one of our artists' work - WaffleDud and the Teto is a re-rendition of an online drawing.

I'm glad you had fun with it, thanks.

Thanks, that's very constructive. Sorry you didn't enjoy our game, we'll try to make it a little better after the jam before leaving it. <3

I'm 90% sure that usign AI to create your code is usign generative AI, and one of the rules is "NO GENERATIVE AI ALLOWED EVER" also this defeats the spirit of doing a gamejam the whole point is to challenge yourself and learn. The point isnt to finish a game but to try making something, and even if you fail the fact that you tried is a win. <3

I'm wondering how the whole signing up process works when you're not working alone, does only one person sign up and then submit the game while crediting the others or do we all sign up? Is there a specific way that a team should sign up? And if it's the former does only one of the people who signed up actually submit the game? I'm just a touch scared of pressing the "Join" button just for it to instantly sign me up and then later realise its not the correct way of doing this. Tnx in advance <3.

Sent

yo, whats your dc so we could also get in touch since we bouta be in the same team :P

I've sent a friend request just wanna quickly say that we're prob in different timezones judging by when you responded, and its quite early for me rn, so i wont be responsive in dc for the next hr or 3 but after that i'd love to chat a bit about our experience and the game jam :P.

Hey, I'd love to team up with you! This would actually be my first game jam :) and I'm pretty excited about getting better at making games, I'm studying comp science rn, so im hoping I could cover your coding side however I'm quite mid at art so I feel we could make a nice team. I've played around with godot mostly and I dont own gamemaker but I'm down to get it if I have to. I'll be awaiting your response eagerly <3.