it was very nice and i love the 3d assets although i didnt figure out how to make the people rage and i kept dieing by weapons falling on my head but i like the storyline and the narrator
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Arena Bait's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art | #4 | 4.067 | 4.067 |
| Music | #6 | 3.200 | 3.200 |
| Overall | #7 | 3.300 | 3.300 |
| Gameplay | #15 | 3.200 | 3.200 |
| Theme | #30 | 2.733 | 2.733 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Amazing gaming! The starting menu page looks rlly cool! The game concept and the execution are done very well. Some feedback could be maybe add a death animation cause right now the character just dies and then it cuts back to the menu page. Also a tutorial would be rlly helpfull cause it took me some time to figure out how to pick up the weapons.
How have you integrated the theme in your game?
We have implemented this concept in several ways. First, instead of following the traditional arena rule, where you win by killing and entertaining the crowd, we inverted it: you win by reaching 100% on the rage meter. The crowd must hate you!
Another approach is in how weapons are used. The main character throws them rather than using them as intended.
We also applied this idea to the narrative. Diogenes is known for rejecting societal rules in ancient Greece, which reinforces the game’s core theme of breaking conventions.






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