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A jam entry

Ghost ControlView game page »

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Submitted by owenthegoat with 8 hours, 50 minutes before the deadline

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Results

CriteriaRankScore*Raw Score
Pixel Art#44.0774.077
Fun#142.9232.923
Overall#163.1153.115
Mechanics#212.7692.769
Fits the jams theme#252.6922.692

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

The art style did remind me of Downwell.  Like Downwell, I thought this game really nailed using negative space to add texture to the world while using a limited color palette.  I also thought the animations were super fluid.  I did notice some odd visual artifacts: like sort of flickering white edges -- maybe around the edges of objects?  

The gameplay sort of reminded me a bit of the action stages from the GameBoy version of Gargoyle's Quest.  And I am always down for that.

Congrats on the good work.

Note: the best I did was 185, so I'm not sure if I missed out on some things farther along.

Cool Game !

I love the ghost mechanics. Fly around the map was fun XD!. By the way, some blocks does't have collision and make me think if is because i'm a ghost.

Reminds me a Downwell a hella lot. My only complain is the sliding when you move fast, that's my trigger almost in a platformer. You need tight control, more so if, you need to hurry. Sometimes to get stuck on walls, but overall, it could be fun.

Developer

the art was inspired by downwell, good observation.

I cant even jump over the first guy

Developer(+1)

you have to shoot him with k. His collider is just him at full stretch:( we didn’t know why he did that, just a bug.

The game looks really nice, but I didn't manage to pass the very first obstacle. Am I the only one? I did enjoy the music by the way.

Developer

that version of the game is a little bugged:/ I uploaded the wrong one. Sorry! I am re uploading it now let me know if it works!

I tried again and did 44 ! Really challenging, it could be very nice to have easier controls. I really like the pixel art and the animations by the way, especially the one when the character shoots (why did you choose the letter K?)