Play entry
Building With Blocks | PicoCAD Jam Entry's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #1 | 4.512 | 4.512 |
Overall | #19 | 4.122 | 4.122 |
Visual | #26 | 4.171 | 4.171 |
Technical | #31 | 3.683 | 3.683 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- nice twist on the theme and like how you stayed within the limitations of the jam while using your more complex shapes to create more lego cubes!
Limitation
Yes
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Comments
Nice! Especially impressed how you managed to get all the block shapes using the primitives, and you made them look like they were tossed about and not fitting to a grid. I wonder what happens after step 7 in the instructions...
This is impressive technical execution obfuscated by the presumed simplicity of a LEGO brick but well done! I can't imagine how tiring and/or challenging it must have been to deform all those shapes.
This is so cute, I love Legos! Love how you did the manual
Nice take on the theme! Kudos!
really love this interpretation of the theme
It was fun trying to think outside the box; In not much of an architect anyway ๐
Very cute model, the colourfulness is really nice
Thanks! I wanted to capture the playfulness I see in my kids whenever they've got the LEGO out ๐
I really enjoy the complicated simplicity of this one. Wonderful. The manual really sells it. I should try building a few of my LEGO models in picoCAD!
P.S. I downloaded the model and checked - it doesn't meet the spec for the extra limitations (only one of each primitive). You should mark this as 'no'.
I was wrong, it totally meets spec for limitations. All the things I thought were cubes are warped other shapes.
I thought I met the restriction requirement... Looking at the `.txt` file, it's got this content (snipped for brevity), with no duplicate primitives:
The restriction is:
Here's where I think I got to:
โ No extrusions allowed (I didn't do any extrusions at all)
โ Moving vertices of primitives or deleting faces is allowed (I deleted some faces, and moved lots of verticies)
โ You do not have to use all primitives (I didn't use "pyramid")
Which part of the restriction did I miss?
haha no way - did you really deform all those shapes to remake cubes!?
EDIT: holy crap, can confirm. You need to put this pinned to the top of the description. This is almost massochistic dedication.
Phew! Thanks for confirming - I was worried I'd uploaded the wrong file or something :P
It actually turned out easier than I expected thanks to the "snapping" feature in picoCAD - just had to get the U/V coordinates right for the textures, which was easier once I realised the editor also snaps those to 8px boundaries. Then all the (LEGO) pieces fell into place so-to-speak :P
Yes, sorry for getting it wrong. When I checked I only rotated it and saw cubes, I didn't check the actual mesh work or the save data.
I didn't realise that it's fixed to 8px on the textures. I've really been struggling with the rounding issues. I had to give my textures padding so that they don't clip!
Yes! LEGO Models would be perfect in picoCAD (as long as you don't run out of memory I guess)!
I've made a small LEGO duck, but the z-index issue really shows up. I'll ping you on twitter when I post it tomorrow - I don't want to be distracting visitors to your page with unrelated images. Thanks for the inspiration!
This is really cool! Do you mind if I feature this in my zine?
Edit: Wanted to add that credit would be given!
Yes, please do :) My Twitter is @JessTelford, if you could link my name there that'd be great ๐
And post back here with a link to the zine once it's out!
Love the texture on the manual, and creative approach to the theme :)
We think alike: outside the box! The texture was definitely the hardest part for me, but really fun still
I played with Legos too!
The manual art is so cute.
So much fun to build with!
The manual texture was definitely the hardest part of this model ๐
It was a good surprise, so creative using the theme. Cute manual art ^^
Thanks! I wanted to try think outside the box, am glad it was a nice surprise ๐