I tried to beat this and was unfortunately unable to get very far, but did enjoy the bit that I was able to get through. I think the gimmick of the sand is a great idea and definitely incorporates the theme well. I think the mechanics needed to be explained a bit better, though. I am still not fully sure if I understand the sand well, because when I throw a second sand grain at a block that is already falling because of one, it seemingly slows down the falling speed of the block temporarily, although only slightly. If this was intentional, it definitely needed to be explained in a more thorough tutorial. Another bug I encountered was at one point in the first puzzle after you get the first big block out of the way, I threw a sand grain onto the block on the right and then fell into the void at some point afterwards, except every time I respawned afterwards the block was already in a falling state from its starting position and I had to restart afterwards to progress any further. Additionally, the screen blinks briefly after death sometimes, and for a very inconsistent amount of time. I cannot tell exactly what is happening, but it looks like the player is getting transported between two different Y positions every frame until it settles on a stable position, if that helps at all. I'm sorry that I could not get very far to comment on more, but I really enjoyed playing this! Also, having an intro with a spoken backstory was fun.
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Angels Of Time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #17 | 3.167 | 3.167 |
| Theme Integration | #20 | 3.583 | 3.583 |
| Art | #26 | 3.333 | 3.333 |
| Overall | #28 | 3.014 | 3.014 |
| Sound Design | #33 | 2.917 | 2.917 |
| Presentation | #37 | 2.833 | 2.833 |
| Accessibility | #50 | 2.250 | 2.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Cool idea, and I like the light and the vibe.
Which path did you choose?
Fresh Build
How does your game bring our theme, OUT OF TIME, to life?
Well The Universe Is Quite Litteraly Out Of Time
What did you do to ensure accessibility of the game?
I built a web version and windows build.
Did you include the Indieformer or Patch Notes logo somewhere in your game?
No
If AI was used in your game, let us know how you used it.
NO


I liked the idea, but some areas are just impossible. This is as far as I got, but overall, it's a good game.
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