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Screwup Bots's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #12 | 4.250 | 4.250 |
Sound Design | #16 | 3.833 | 3.833 |
Overall | #63 | 3.389 | 3.389 |
Innovation | #71 | 3.333 | 3.333 |
Theme Integration | #89 | 3.500 | 3.500 |
Gameplay | #172 | 2.750 | 2.750 |
Fun Factor | #174 | 2.667 | 2.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
The game contains features that would normally be considered bugs, but are needed to complete the level.
Did you work in a team? If so, link their itch profiles.
https://thecyberone.itch.io/
https://itch.io/profile/cactic
Did you include a fake publisher splash screen at the start of your game?
No
Did you use the Audius API in your game?
No
If AI was used in your game, let us know how you used it.
No AI
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Comments
I really like the art style, the bots are looking cute
cool game, very well polished and it looks amazing, but the fact that bugs are inconsistent is disorienting
The pixel art is beautiful and minimalist, I'll analyze your game better, I found it incredible, please rate my game too.
Art and sound design are so good. I also liked theme integration. At some point i really thought the game is broken
Glad you figured it out! Only bots sometimes not moving is an actual bug, all others are intended puzzles :)
This is such an amazing game, worth every single reload it took to play it. I love the twist for level 5 though using the level menu essentially just skips it but it makes sense atleast. Hope you can fix the bots not moving issue later.
Thank you! I hope I have some time to fix the bots, it's really worth doing. Would also be nice to be able to open main menu during levels. I really need to fix some other games actually on itch. I also really liked the level 5 glitch. My personal favourite is the one in level 3 actually. That one feels also really fun to me and had an origin in a actual bug we encountered during development.
Oh yeah, I had some trouble with that one. Seriously, all the ideas are so well balanced, just weird enough that it wasn't obvious (atleast to me) and I was never really stuck anywhere too long.
Oh my god, this game is so polished for 3 days development. Not just it has awesome art, the art actually have meaning. How you guys did it in such a short time, is it caffeine?
Haha, no not caffeine (at least for me). We used our time well and scoped small. That and we took the art from OpenGameArt. Thanks for the compliment!
Love the graphics and the music!
It seems like there are levels where the bots randomly don't turn on? correct me if I'm missing something.
unfortunately you are correct. The bots not turning on is an actual problem. Luckily refreshing the game helps and you can jump right back in. Also side note play level 5 requires that level 4 is played before it.
But thank you for the compliment on the graphics and the music! Glad you liked it