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A jam submission

Bunker 2037View game page

You survived the end of the world... for how long?
Submitted by terminalmax, Insane For God — 19 hours, 25 minutes before the deadline
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Bunker 2037's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#703.3573.357
Gameplay#743.3573.357
Fun Factor#853.2863.286
Art#1353.2143.214
Overall#1392.9052.905
Sound Design#1532.7142.714
Theme Integration#3891.5001.500

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game bring our theme, The Error is the Feature, to life?
The only chaos here is trying again

Did you work in a team? If so, link their itch profiles.
https://insaneforgod.itch.io/

Did you include a fake publisher splash screen at the start of your game?

No

Did you use the Audius API in your game?

No

If AI was used in your game, let us know how you used it.
no ai

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Comments

Submitted (1 edit)

Interesting and surprisingly fun game. The writing carries it a lot.

I felt it was a lot of text to read at first, and was a little confused, but after a few runs I got used to the scenarios and the game felt much quicker to play.

There are a few things I would have loved to see improved in the game though.

  1. The game is set entirely in a text box on a comm device, which really adds to the thematic, but in actual gameplay the player has to constantly scroll back and forth on the screen, which I found to be pretty annoying, and makes it harder to remember important gameplay elements like the current items and stats (which are located on the top of the screen) and the choices (at the bottom of the screen). I would vastly prefer being able to see everything on one screen at all time.
  2. The goal of the game is to get to 100 days, but nowhere on the game screen that you can check how many days you currently have done or how many is left, which is a huge miss. I felt constantly on edge because I don't know how close am I to the goal (which admittedly might be intentional, but I think omitting important details like that makes me be on a different, undesirable state of edge).

Overall though, this is a well made game. With a few tweaks I think it could be even better.

Developer(+1)

yeah we really messed up on the UI. We had wanted to make it compatible with phones and it just didn’t work out like we’d hoped. Designing a good UI is definitely something that takes practice. 

Submitted

I had a lot of fun playing this, the narrative was enjoyable to read. I played for a lot longer than i should have, Lol, and i appreciate that the points i spend on food/ water is not wasted in future runs. I think it is a bit ambitious for me to get to 100 days though haha, if there were even more text options it might be more motivating. That being said, this was a 3 day jam and the content added in that time is a lot already. I also liked that choosing an option does not always yield the same result each time. (maybe i should play more text based games, lol)

Just a note so you know, at the start i could start the game by pressing the red button when in the credits menu. also, there is a typo for survivors between choices (e.g. survirors 1 -> 0). I also bought a survivor for points at one point not sure where it went though haha.

You did say trying again is what makes the game fit the theme, but i don't really buy that haha. Despite this, it was a really fun game to play so Gg

Developer (1 edit)

The credits thing was on purpose. There are some bugs which we probably missed lol. Thank you for playing.

Submitted

Cool game!

:D

Developer

Thank you for your comment! I've been getting a lot of really nice and supportive comments on this game and it inspires me to keep going! Thank you so much

Submitted

This is really impressive work! With a few tweaks this could be an amazing game. In my opinion, it lacks a bit more sound effects to make the experience even more immersive, but even with just the button sound I was hooked and played for at least 10 minutes.

Developer

Wow! Thank you for this comment!

Submitted

Beautiful game with a great plot, loved it)

Submitted

I am so bad at these games but it was really fun and engaging!! Can see myself playing it a lot in the future!

Developer

Thank you! I really appreciate comments like these.  My friend and I were thinking of adding some more events to the game, adding a story and fixing the UI and adding some more sound effects and sell the game for a dollar or so, in the future.

Submitted

Nice one, I like text based survival games, this reminds me of DUST a lot.  Cool atmospheric writing, though i wish i didn't have to scroll down to see the options every time. maybe could lay out the ui where the options are always visible? I'm not really sure how theme of the jam fits in though. 
Great job though, I will probably come back to this to try to get to day 100 :)

Developer

Thanks for your comment! Yeah the next time I make a text-based game, I'm going to do the UI differently. This one I made mostly to play in browser on a phone, which works really well, but becomes painful on computer. I was also hoping to add glitch effects to the device, but unfortunately the only "glitch" is that you can glitch the meta-shop for better infinite points.

Submitted

I thought this was a cool spin on how to present a text / choose your own adventure game!

Developer

Thank you! yeah I wanted to keep the choices simple, with only four choices per event on a device. I was hoping to set it up so the device glitches or causes "power ups" and so on but couldn't get to it in time. 

Submitted(+2)

I'm not really big on text games but this was really enjoyable, it's like a condensed rogue-lite version of 60 seconds. The writing is descriptive and well polished, paired with the aesthetic and limited control scheme it really sets the scene. it's impressive you made a complete game in only 3 days, my brother is big into text games and I could see him playing this on mobile

Developer

Thank you for your comments!