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Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
The game is a stealth adventure game, where you make your way through a fairytale forest, meeting or avoiding various creatures and people from Grimms' fairytales. The end goal would be for you and your child to safely reach your mothers house on the other side of the woods.
The music is orchestral. I used Logic Pro X to compose.
Once Upon A Time...: This would play during the opening cutscene. The scene would be presented as a storybook, telling the tale of why you're running away.
"Once upon a time, there was a kind young woman and a handsome young man who were deeply in love. They were happily married and lived in a little village on the edge of a dark and dangerous wood.
The couples happiness was shared by the townspeople for only a short time, however, and rumors quickly spread about the young woman. Many believed her to be the daughter of a witch, and thus a witch herself.
But despite these rumors, the young couple continued to live a happy, peaceful life, and soon welcomed a daughter into the world.
Their excitement and joy was cut short when the young man became very ill. He died within a week. The rumors, which had been a nuisance before, very quickly became dangerous. The people believed that the young woman was responsible for the mysterious illness, and fear and anger spread through the town like a plague.
They kept their contempt no secret, and soon publicly declared their intention to execute her and her daughter for witchcraft.
The young woman, finding it necessary to leave in haste, thought of the only plan she could; she would leave and go to the one place where her daughter could be raised in peace--the very place she had been raised. A place she hadn't expected to return to so soon-or ever. And so, on the very eve of her execution, she bundled up her daughter, donned her worn green cloak and her resolve, and took towards the forest and, should she survive the endeavor, towards home."
Through the Woods: This would play when you're moving through the woods between major landmarks.
Rumpelstiltskin: This would play whenever you're talking to Rumpelstiltskin. He would pop up whenever your character needs help, to offer his services, for a price of course. Eventually you would run out of things to give him, and so he would attempt to take your child as payment.
Message from the artist:
This one was challenging for me, as I struggle a lot with orchestral music, but I think I did a pretty good job all things considered! I do want to continue making music for this game concept, since there was a lot of ideas that I didn't have time to use. Let me know where I need improvement, so I can do better next time. I hope you enjoy!
Theme:
How does it fit the theme?
The main character is running away from her village. The game is also a stealth game, which involves a lot of running and hiding. The picture makes me think of a fairytale forest, which is why I went in that direction. I also took the green cloak and baby on the back for my story concept.
Link(s) of the submission on streaming services
https://soundcloud.com/user-761923633-34353260/sets/through-the-woods
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