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A jam submission

Rage and snowView game page

Spamming platformer for open jam 2018
Submitted by blonjon — 1 hour, 10 minutes before the deadline

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Rage and snow's page


CriteriaRankScore*Raw Score

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Source code

Tools used
Sprites: Open Game Art
The music was provided by a friend of our team

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Challenging game. I included it in my Open Jam 2018 compilation video series, if you’d like to take a look. :)


I'm stuck in the vertical level! I can make it to the top, but I can't seem to get the cat to move to the left so I can get it on the button. There is a wall in the way so i can't hit it from the right, and it won't follow me if I jump over it to the left. It's so frustrating! That said this game is awesome. I really dig the music, and the concept is great! Would love to see more!

The music is a nice choice. I'm glad the colors weren't too vivid- I failed a lot and my eyes would been burning hot too. Save points = a necessity!

I liked that you could turn the enemies into ice blocks and they also melt away because it is very hot.

I wasn't sure if I was hurting the demon guy at the end (I was thinking: was the strategy to freeze the fire and throw it back at him? etc.) So I got behind him and spammed the x button. That end though! There has to be a different ending! 😂 felt sorry for Snowdeth.

Jam Host(+1)

Congratulations you earned 5 Open Source Karma Stars!


I was a bit confused about the spinning plattforms. I didn't get it at first, but there is an alternative strategy: Jump, spam snow balls, and because you fall faster than the snow balls you can actually jump on the snowballs to reach higher places. Was that intended? I skipped most spinning plattforms that way. Generally movement felt rather strange (plattforms are really unsresponsive) but good movement is pretty hard.

I liked the length of the level and the level design was also good. Lowering pillars with the ice is a cool feature.


Thanks for the feedback, the alternative strategy was not intended, but i think it's some sort of a feature i guess, we are not very sure if to keep or try to fix it. Yes, the movement of the character and the controls is one of our main flaws and we are looking forward to improve it.


Overall, I think this game has many flaws: mainly the controls. They feel sloppy, mainly the jumping is really annoying. If you could still jump after falling off a ledge for a split second, the controls would feel much better. The metal music builds up on the mood of the game, but the lack of sound effects is a con. However, I really have to say, the feel of the game is pretty cool, and if it would receive some more polish it would be much better.


Thanks for your feedback, we know the controls are not really comfortable and we are looking forward to fix that. and yes, the lack of sound effects is a con and we will add them on the future, with some improvements overall. Again thanks for your feedback.


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