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Super Coomer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Horniness | #4 | 3.125 | 3.125 |
Presentation | #5 | 3.625 | 3.625 |
Uniqueness | #6 | 3.500 | 3.500 |
Overall | #6 | 3.375 | 3.375 |
Theme | #7 | 3.875 | 3.875 |
Gameplay | #8 | 2.750 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Use of the theme
You as a super hero have to find all the criminals in the city, but instead of apprehending them, you wrongly "arrest them" (Hide and seek, the wrong way)
Team Members
solo
AI generated content (If you used an AI)
60% of art is by AI, 100% of music is by AI
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Comments
Looks like a great potential! Gameplay needs some polish though, but this feels like “very close” - rather needs some tweaking and maybe some better tutorial in the prologue to explain the game mechanics.
I must admit that I’m not sure how exactly to do that, but let me try (very IMHO and if it doesn’t fit your vision of the game, ignore): 1) first level should be easier, and should teach the player how to do stuff. 2) The combat is kinda clunky and unrewarding. It feels like the game would have been better without combat, in its current form at least. I wonder if separating enemies that actively attack player and girls to arrest into different entities could help here? 3) it feels like this game is literally asking for bondage :) I.e. instead of health use restrained state - with player can both tie enemies up (until they are immobilized) and getting tied up by enemy attacks.
Below are my on-the-go notes, but those are actually rather minor.
Wow. Your post is massive! You are really know a lot of things in game design. And I am impressed with your advices, they are REALLY GOOD, that bondage thing and separating villians is a great ideas to implement! Also I will try to recreate and fix most of the notes and bugs you find. Thanks for your work!
The powerups mechanic is an interesting idea. I wish they spawned more frequently or were easier to find because it takes a long time before you get fast enough to dodge projectiles and reach the villains.
Fun game, it gives me some similiar vibes to the old game 'Adventures of Powerstick Man', yes that is probably just me.
I'd chill out in this universe, it could use some extra art for victory for each girl, but regardless its fun and could go places.
The game was really hard but fun. I only managed to catch one of the two girls in level 2. The only way to catch them was to hope they get stuck on a building so you can get close without getting killed, but once they reached the outer area of the map, it was impossible to get closer.
The pixelated horny girls in contrast to the high-res dialogue sprites was a bit of a setback but well...
Here are a few suggestions:
Felt like a 2D Battle Royale !
Hahaha the art for the characters was great! Catching the girls was satisfying once I could find them and catch them. I did have a hard time finding them until I noticed I could pick up the eye upgrade and speed upgrades. I wish I had some way to stun them or some kind of attack to use on the bosses because they shoot their projectiles really fast and I can barely catch them before they kill me. There were a few little bugs like that where I would catch them and I would die at the same time and I would have the restart screen and the fuck screen at the same time. The music was super catchy though! Fun times!