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A jam submission

Frozen EscapeView game page

Embark on a captivating journey as a lab rat , for the Nokia 3310 Jam 6!
Submitted by Bluebify โ€” 9 hours, 16 minutes before the deadline
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Frozen Escape's itch.io page

Results

CriteriaRankScore*Raw Score
Quality#1332.7112.875
Innovation#1622.3572.500
Overall#1642.4752.625
Completeness#1682.3572.500

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I think freely toggleable time stop kinda make the game way too easy. Some levels also felt too big that leaps of faith were required.

Submitted

Pretty cool primary mechanic, i also liked the coyote timing! Plus, probably the best description of the whole jam.

Submitted

It's a simple but fun little game with a cute player character. I adore the win animation. It makes me smile every time! Also, the description of the game surprised me with how extensive the narrative was and the cinematic tone. I think you might do well in a visual novel jam too

Submitted

interesting mechanism. The game is quite progressive which help to understand the concept. congrats to published such game ๐Ÿ‘
I might say I was a bit surprise to see that the some assets are very closed to my game ๐Ÿ˜‚ : the assets of my game are inspired from pico8 and super mario land. Where did you get your inspiration?

Developer (1 edit)

Well, yes actually, inspiration was gotten from two games submitted to this jam, one being yours ๐Ÿ˜Š

Submitted

You teased too much ๐Ÿ˜‚ : what is the other game?

Submitted(+1)

Cute sprites and animations

Developer

Thanks a lot, I love the fact my art gets appreciated : 

)

Submitted(+1)

Fun game! Tricky at first but enjoyed it a lot when it clicked. Good work

Developer

Thanks for playing my game, I'll put the tricky aspects in mind whenever I develop.

Submitted(+1)

I like how the rat celebrates when reaching the goal.

Developer

Thanks a bunch for playing!!

Submitted(+1)

Good game. I liked the graphics, I just thought the initial level should be simpler and focused on helping the player understand the initial commands.

Developer

I'll put that in mind  in my next game.

 Thank you.