How did you make this detailed of a game in a week?
The writing, characters, art and design of the game is super well done. I'd really like to see a devlog or some kind of documentation of the process if possible.
There were two issues that left the game softlocked, there is a small one when you are first able to buy the gourd if you have $42 you don't have enough to buy another seed.
The second is not being able to climb the vines, I replicated the error by climbing up to the pelican then cutting the vine down, when regrown I wasn't able to climb back up or climb up where the main pots were.
It would be awesome if these two issues could be fixed, I want to see this game do well, honestly surprised it hasn't been featured yet.
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