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My First Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #41 | 2.900 | 2.900 |
Theme + Challenges | #59 | 2.900 | 2.900 |
Gameplay | #72 | 2.300 | 2.300 |
Overall Performance | #75 | 2.400 | 2.400 |
How Fun | #79 | 2.100 | 2.100 |
Quality | #97 | 1.900 | 1.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Dev Experience?
Very low
Social Media?
https://twitter.com/MaxLong80207535 https://www.youtube.com/channel/UCJ8YAMSwleTskZzGC-KAczw
Selected Challenges!
Things move fast at some point
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Comments
My highscore is 3. Really hard. Good job.
I have to admit that I grinded really hard to make it past the 1 highscore, This could be sick!
For the future, don't use copyrighted music!
Great job nonetheless, keep up the good work!
I made this when I was younger, so I didn't know that many things when making this, I will change the music soon.
wait, what do you mean by "when I was younger", other than that, keep up the good work!
what I meant by that, is that my mind didn't grow with me until a few months ago, that's when I notice things wrong with my game
wait, did you make this game during the alloted time for the jam?
No, I made this before I knew what itch.io was
doesn't that kind of defy the point of a game jam?
No clue, I am new to itch, so I have no clue
I die before I can even move, high time is 1 seconds out of many 0 seconds xD
Really hard game!! Cool concept & good music though.
This game is so hard lol. But still a good game nevertheless.
Maybe its some thing up with the delta cause the speed was all over the places. However I played it a lot because it was an interesting challenge, so I'm going to guess it was on purpose . it was fun and I had grin on my face playing well done.
Yo! Well done! I'd say the speed is good, but the first level could have been a little easier. I like the song but I wish I could hear more of it since I keep dying al lthe time lol..
Use of TheLivingTombstone/Yoav Landau's "Discord" is questionable at best, there are plenty of free to use beat generators like Chrome Music Lab.
The movement is framerate dependent making it inconsistent and impossible to play on faster devices. Needs a few (Time.deltaTime)s
Minimalism - simple shapes ✔
Alone - You are square, there are other squares ?
Everything is dangerous - Touching anything but the floor will kill you instantly ✔
You are the enemy - Everything else is a threat to you ❌
If you have anything in mind for me to change I'll change it right up by making a copy of the project and changing it up, but I am not that good at coding, I had help making this.
Start with framing. It is a very tight screen space and the player is quite large.
Next, look into pacing with your scripts. Keep the pacing consistent regardless of framerate. Objects that randomly speed up are unavoidable. This is an important part to learn that even AAA programmers forget sometimes, but can easily ruin a game. 4/5 tries the black rock(?) on the right will fly towards me faster than the jump can move me out of the way.
Try using a simple music making program. Make a basic beat to set the theme of the game. It doesn't need to be good, it just needs to be yours.