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A jam submission

UnderstaffedView game page

Staff the airport terminal by yourself!
Submitted by RedBookGames, RedBookJames, PovPro — 4 hours, 41 minutes before the deadline
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Understaffed's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#343.8573.857
Adherence To Theme#584.0714.071
Originality#723.7863.786
Style#773.7863.786

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

Good visuals and music. Game feels polished. It's well explained, well done including a tutorial and info screen before gameplay. The suitcases are very well distinguished and paired with the conveyors, great job there. The character's slidey movement was quite annoying, and targeting objects / counters was a little finicky. Pretty difficult right out of the gate (ha ha, I make-a ze pun.) Nice job overall!

Developer

Thanks for the kind words!  If you're interested, we've created a build that fixes player movement - we think it makes it a lot more fun!  I'll upload it now that ratings are over :)

(+1)

Really fun and challenging game to play. Liked it!

Developer

Thanks!

Submitted(+1)

I wasnt able to understand the game when I played the first time around. (That was because I think I paid less attention to the tutorial text which said different size boxes go in different conveyor belts) I tried once again and loved it! Got a score of 4200 in the end! Awesome game!

Developer(+1)

thanks so much for playing, well done on your score! That's a pretty high one :) Glad you enjoyed it!

Submitted

Thanks :)

Submitted(+1)

I have score 3300 ! Nice Game! Hard to play when a lot of people! Nice conveer sorting system! 

Submitted(+1)

Really fun polished game, I'm terrible at these types of games and get stressed really easily but it was very well made.

Submitted(+2)

Once I got it, very fun. I wish the controls were WASD and mouse, arrow keys and WASD is annoying to play with sometimes. Overall I like it :D

Submitted(+1)

The graphics are nice, but the controls need an overhaul. Some ideas:

  • let the user control the character right-handed (no wasd)
  • absolute speed for the character, no accelerated speed

Otherwise, it’s a nice idea :)

Submitted(+1)

Really fun, but really hard.

Submitted(+1)

Really like the art style.