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A Tale of [Noun]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #1 | 4.700 | 4.700 |
Enjoyment | #2 | 4.200 | 4.200 |
Overall | #10 | 3.700 | 3.700 |
Graphics | #18 | 3.600 | 3.600 |
Story | #18 | 3.300 | 3.300 |
Audio | #19 | 3.100 | 3.100 |
Theme | #23 | 3.300 | 3.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any optional theme? If so which one?
Didn't use an optional theme
What game engine did you use?
Godot
Did you have fun? :D
Tons - I started a bit later as I submitted this game to a minijam - it was nice to see how much improvement I could make in a week.
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Comments
Super clever and fun concept :D Would be really cool to see it expanded on more and more.
Yeah, I'm planning on releasing still one update after the voting ends.
Really unexpected mechanics. absolutely loved it !
I lost it when i saw that i can play th money x)
Thank you! I hope you found some surprising ways to complete the game :)
Wow! The idea is so unique, loved playing around in the sandbox mode after my first playthrough. I really like games where you seek out different combinations to see new content, so that was great. Playing as inanimate objects with those eyes was fun too. I was shocked by how many ways I could get through the door at the beginning haha.
Thanks I'm glad you liked it :)
I still had planned a few additional ways to get into village but polishing existing content took priority...
The visual in the game caught me already! I chose to be a girl, who wants to meet a guy, and find a frog, but when she asks "What's in your mouth?" The game gets stucked. No matter if you click or press the spacebar, nothing happens.
I really wanted to see what was going to happen after that
The game isn't quite clear on this, but you need to collect words in order to continue the story. For this, click the red words.
If you get stuck, click restart to try again. The game isn't very long, so restarting is always a viable option :)
Obviously a really interesting mechanic. I would have loved to have seen it taken way further. I wish granny could have cooked me up a ladder lol.
Enjoyable!
Thanks! I'll write that down :D
Wow this was awesome! Really cool concept and executed well! Didn't run into any bugs. Story was simple but it worked well for the dialogue system. It'd be cool to see what else can be done with your system for different gameplay elements and challenges. Great work!
- Josh
Thanks! I agree there's untapped potential still. I had more ideas than time to implement them, and towards the end I had to focus on crushing those pesky bugs and doing qol improvements. Nice to see it paid in the end, though :)
I was expecting something charming when I first saw this game, and it did not disappoint! I loved the cute little frog and the painted background. Pretty cool mechanic, too. I've only gone through one run of Classic, but it looks like it'd be fun to play around in. Thanks for the game!
Thanks! I really tried, nice to hear you liked the art style and mechanics :)