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Rodii

121
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10
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1
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A member registered Apr 01, 2020 · View creator page →

Creator of

Recent community posts

I really like it and i was able to finish it,
I was only able to kill him and nerver got him on time except in the first level
I also got a lucky bug where the game pause for the rocks when he was on a trap and died at the start of a level

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nice game!
it's a simple but it  works well
it's maybe a bit slow for me

Haha we had the same initial idea but completly different execution.
I really like the weapon if feels good to use,

I loved it, it got me good, very nice use of the theme that was very creative.
First time I like a visual novel in a jam :D

Very nice i was not able to beat the third level, I think I will try again later :)

Nice game ! I was ready for more levels :D
minor bug :I was able to go through walls on the last level x) :

I like the mood of the game !
At first I was a bit lost because I couldn't see the ui when not in fullscreen you might want to manually increase the height of the viewport on itchio because of the unity template I had the same issue on my game (960*590 should work)

I was able to finish it first try with the mouse so i don't think it's too hard, it seems balanced :D
for me it lacks juste a simple sound effect  when you successfully click on a character

I love it ! Great idea and great execution

I liked it, it felt like playing playing fruit ninja x)
I saw that you planned to update it and just some simple 8-bit sounds will feel a lot more satisfying !

Hi,
I get that the start can feel a bit boring it's more like a tutorial for the second level 2 that i wanted to make with dash throught the trees
I don't know where you stopped but you might like the next levels :D

fells like a mix between "keep talking and nobody explodes" and the tasks in among us, I liked it
I had some trouble to make it works on my screen and i had to zoom in the page to make it work x)
it might be just a missing "scale with screen size" in unity

Solid game, love the cutscene at the start, it adds a lot for me.
it feels good to play

the art is simple and cute it works well.
still vibing to the music x)
As a true villain I punched the last guy before reading

It's a little lacking in gameplay, but it's beautifull, nice art.
I was able to get 3/6 endings

With this cover photo, I didn't think Woody and Michael Jackson would team up against me.
The game follow the theme and was  fun, well done !

Hey ! Another dice enthusiast.
nicely done ! The leaderboard add a lot
For after the jam I think the UI on the dice could be improved to remove the text (the text might be usefull for a quick tutorial but not for the whole game) 

Great visuals !
simple and effective

Visuals are beautifull and i wanted to continue but it crashed :')

Poor Things x)
The game was very fun nonetheless !

Perfect !

Nicely done and polished !
I think we had a similar approach in art style x)

To be honest the three first ball i thought it was a bug x)
Nice twist !
out of curiosity, what are you using to make these sound effects ?

Nicely done !
i like the concept of tricking the AI.

Well done ! Thanks for playing

Thank you, I 100% agree !
Shaders for specials dice was next on my todo list x)
I intend to refined the UI after the jam it's still the starting placeholder ^^'

Nice concept and fun visual effects.
I think the hitbox of the statue is a bit to big for the player, it should be easier to navigate around it to me

Simple but great execution.
Nicely done !

hooo !
That was the first idea that I had, I'm glad that someone did it.
nice execution, I was ready for more !
Some simple audio with SFXR would have been perfect 

Perfect !
The game we all needed

Thank you !
yes I need to refined the part where dice go into the cup to avoid these collision bugs

Cool concept and art style !
I think the player  is a bit too slow and sometimes it's undodgable when all the turrets are shooting faster multiple projectiles from different direction.

Cool game !
art style is great.
It lacks some sound design and maybe a pause in the game when selecting the upgrade to avoid taking damage when you can't see anything

Very cool game !
i die everytime there is inverted controls + zombies x)

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Cool game !
the concept is great but not really accessible for person like me that cannot type 120 word per minute
I'm still happy with my 17 virus killed x)

I'm glad it was noticed.
I spent a good hour trying to capture dice rolls, shaking them, etc. x)

Thank you !
The placeholder interface unfortunately remained until the end, but it's the first thing I'd like to improve.

Simple but fun !
My record  :p :

Nice game ! took me some tries but i beat it
some suggestions that i have would be to not have a game over on a fall maybe juste one heart and teleport the player back All my game over were about that and not the enemies
Also something that can be easily added is to damage enemies when you punch a box and ti goes into them. I've had enemies violently hit by crates several times and that could be cool

I'm so bad but when you find a word it's satisfying.
the sound effects are simple but it works well
it was fun